phebin2

AMD Phenom II X6 1090T testing with a ASRock 970 Pro3 R2.0 and NVE4 2048MB on Ubuntu 18.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1809202-KH-PHEBIN21809
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVE4
September 20 2018
 
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phebin2OpenBenchmarking.orgPhoronix Test SuiteAMD Phenom II X6 1090T @ 3.20GHz (6 Cores)ASRock 970 Pro3 R2.0AMD RD9x0/RX9808192 MB + 2048 MB + 8192 MB + 2048 MB DDR3-1066MT/s500GB Western Digital WDS500G2B0A-NVE4 2048MBRealtek ALC892Realtek RTL8111/8168/8411Ubuntu 18.044.15.0-34-generic (x86_64)GNOME Shell 3.28.3X Server 1.19.64.3 Mesa 18.0.5ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerOpenGLFile-SystemScreen ResolutionPhebin2 BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-as=/usr/bin/x86_64-linux-gnu-as --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-ld=/usr/bin/x86_64-linux-gnu-ld --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq ondemand

phebin2etqw-demo: 1920 x 1080nexuiz: 1920 x 1080openarena: 1920 x 1080smokin-guns: 1920 x 1080tremulous: 1920 x 1080urbanterror: 1920 x 1080ut2004-demo: ONS-Torlan Botmatch - 1280 x 1024NVE458.5843.7660.43203.00166.87286.30106.68OpenBenchmarking.org

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars Demo1920 x 1080NVE41326395265SE +/- 7.60, N = 658.58

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21920 x 1080NVE41020304050SE +/- 0.06, N = 343.76MIN: 27 / MAX: 74

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.81920 x 1080NVE41428425670SE +/- 0.07, N = 360.43MIN: 6

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.81920 x 1080 - Total Frame TimeNVE4918273645Min: 7 / Avg: 16.5 / Max: 41

Smokin Guns

Smokin Guns is an open-source game based on the Quake 3 engine that is a western-themed first person shooter. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.11920 x 1080NVE44080120160200SE +/- 0.45, N = 3203.00MIN: 2

Tremulous

Tremulous is an open-source game that uses the ioquake3 engine. Tremulous is a combination of a first-person shooter and real-time strategy. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.01920 x 1080NVE44080120160200SE +/- 0.26, N = 3166.87

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.21920 x 1080NVE460120180240300SE +/- 3.78, N = 6286.30

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.21920 x 1080 - Total Frame TimeNVE448121620Min: 1 / Avg: 3.48 / Max: 15

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 1024NVE420406080100SE +/- 0.08, N = 3106.68