e700-gaming

Intel Core i5-2500 testing with a FUJITSU D3061-A1 (V4.6.4.0 R1.14.0 for D3061-A1x BIOS) and Gigabyte NVIDIA GeForce GTX 1050 Ti 4096MB on Debian 9.4 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1804013-YEKN-E700GAM86
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Gigabyte NVIDIA GeForce GTX 1050 Ti
April 01 2018
 
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e700-gamingOpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-2500 @ 3.70GHz (4 Cores)FUJITSU D3061-A1 (V4.6.4.0 R1.14.0 for D3061-A1x BIOS)Intel 2nd Generation Core Family DRAM2 x 8192 MB DDR3-41752MHz120GB Corsair Force GT + 500GB Seagate ST3500413ASGigabyte NVIDIA GeForce GTX 1050 Ti 4096MB (1341/3504MHz)Conexant CX20642P24W-6 LEDIntel 82579V Gigabit ConnectionDebian 9.44.9.0-6-amd64 (x86_64)GNOME Shell 3.22.3X Server 1.19.2NVIDIA 387.264.5.0GCC 6.3.0 20170516 + CUDA 9.1ext43840x1200ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionE700-gaming BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic -v - Scaling Governor: intel_pstate powersave- KPTI + __user pointer sanitization + Full generic retpoline Protection

e700-gamingnexuiz: 3840 x 1200nexuiz: 1920 x 1200openarena: 1920 x 1200padman: 1920 x 1200urbanterror: 1920 x 1200ut2004-demo: ONS-Torlan Botmatch - 1280 x 1024Gigabyte NVIDIA GeForce GTX 1050 Ti146.45165.28236.73383.33574.83154.12OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.23840 x 1200Gigabyte NVIDIA GeForce GTX 1050 Ti306090120150SE +/- 4.71, N = 6146.45MIN: 81 / MAX: 352

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21920 x 1200Gigabyte NVIDIA GeForce GTX 1050 Ti4080120160200SE +/- 1.15, N = 3165.28MIN: 70 / MAX: 434

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.81920 x 1200Gigabyte NVIDIA GeForce GTX 1050 Ti50100150200250SE +/- 0.72, N = 3236.73MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.81920 x 1200 - Total Frame TimeGigabyte NVIDIA GeForce GTX 1050 Ti714212835Min: 1 / Avg: 4.17 / Max: 30

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.21920 x 1200Gigabyte NVIDIA GeForce GTX 1050 Ti80160240320400SE +/- 2.59, N = 3383.33

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.21920 x 1200Gigabyte NVIDIA GeForce GTX 1050 Ti120240360480600SE +/- 6.98, N = 3574.83

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.21920 x 1200 - Total Frame TimeGigabyte NVIDIA GeForce GTX 1050 Ti510152025Min: 1 / Avg: 1.69 / Max: 18

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 1024Gigabyte NVIDIA GeForce GTX 1050 Ti306090120150SE +/- 0.51, N = 3154.12