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Intel Core i7-4790K testing with a ASUS MAXIMUS VI FORMULA (1603 BIOS) and eVGA NVIDIA GeForce GTX 780 Ti 3072MB on LinuxMint 18.3 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1803222-FO-LOL35020712
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lol
March 22 2018
 
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lolOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-4790K @ 4.40GHz (4 Cores / 8 Threads)ASUS MAXIMUS VI FORMULA (1603 BIOS)Intel 4th Gen Core DRAM4 x 8192 MB DDR3-1600MHz F3-1600C9-8GXM2 x 256GB Crucial_CT256M55 + 2000GB Seagate ST2000DX001-1CM1eVGA NVIDIA GeForce GTX 780 Ti 3072MB (1006/3500MHz)Realtek ALC1150VE228Intel Connection I217-V + Broadcom BCM4352 802.11ac WirelessLinuxMint 18.34.10.0-38-generic (x86_64)Cinnamon 3.6.6X Server 1.18.4NVIDIA 384.1114.5.0GCC 5.4.0 20160609ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionLol BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: intel_pstate powersave

loletqw-demo: 1920 x 1080nexuiz: 1920 x 1080openarena: 1920 x 1080padman: 1920 x 1080smokin-guns: 1920 x 1080tremulous: 1920 x 1080urbanterror: 1920 x 1080ut2004-demo: ONS-Torlan Botmatch - 1280 x 1024lol93.90393.03527.57877.93795.77404.17992.80338.91OpenBenchmarking.org

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars Demo1920 x 1080lol20406080100SE +/- 33.92, N = 693.90

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21920 x 1080lol90180270360450SE +/- 0.40, N = 3393.03MIN: 224 / MAX: 1083

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.81920 x 1080lol110220330440550SE +/- 1.40, N = 3527.57MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.81920 x 1080 - Total Frame Timelol48121620Min: 1 / Avg: 1.89 / Max: 14

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.21920 x 1080lol2004006008001000SE +/- 3.96, N = 3877.93

Smokin Guns

Smokin Guns is an open-source game based on the Quake 3 engine that is a western-themed first person shooter. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.11920 x 1080lol2004006008001000SE +/- 1.29, N = 3795.77MIN: 1

Tremulous

Tremulous is an open-source game that uses the ioquake3 engine. Tremulous is a combination of a first-person shooter and real-time strategy. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.01920 x 1080lol90180270360450SE +/- 1.83, N = 3404.17

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.21920 x 1080lol2004006008001000SE +/- 0.10, N = 3992.80

MinAvgMaxlol1.01.17.0OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.21920 x 1080 - Total Frame Time3691215

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 1024lol70140210280350SE +/- 2.87, N = 3338.91