Ubuntu 17.10

Tests

HTML result view exported from: https://openbenchmarking.org/result/1711187-AL-UBUNTU17124.

Ubuntu 17.10ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionSamsung 950 PRO NVMeIntel Core i7-8700K @ 4.70GHz (6 Cores / 12 Threads)ASUS PRIME Z370-AIntel Device 3ec216384MB525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GBMSI AMD Radeon RX 580 8192MBRealtek ALC1220DELL P2415QIntel ConnectionUbuntu 17.104.14.0-041400-generic (x86_64)GNOME Shell 3.26.1Waylandmodesetting 1.19.54.5 Mesa 17.4.0-devel- padoka PPA (LLVM 6.0.0)1.0.61GCC 7.2.0ext43840x2160OpenBenchmarking.org- GJS_DEBUG_TOPICS=JS ERROR;JS LOG GJS_DEBUG_OUTPUT=stderr- Scaling Governor: intel_pstate powersave

Ubuntu 17.10bioshock-infinite: 3840 x 2160 - Mediumdeus-exmd: 1920 x 1080 - High Qualitydeus-exmd: 2560 x 1440 - High Qualitydota2: 3840 x 2160 - OpenGLdota2: 3840 x 2160 - Vulkanf12017: 1920 x 1080 - Low - TAAf12017: 1920 x 1080 - Ultra High - TAAmadmax: 1920 x 1080 - Default - Vulkan - Camp Hollow Pointmadmax: 1920 x 1080 - Default - OpenGL - Camp Hollow Pointmetroll-redux: 3840 x 2160ss3bfe: 3840 x 2160 - Ultra - Vulkancivilization-vi: Highest - 1920 x 1080talos-principle: Vulkan - 3840 x 2160tomb-raider: 3840 x 2160 - Normaldow3: 1920 x 1080 - Low - Vulkandow3: 1920 x 1080 - Low - OpenGLdow3: 1920 x 1080 - Ultra - Vulkandow3: 1920 x 1080 - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Hightesseract: 3840 x 2160xonotic: 3840 x 2160 - UltimateSamsung 950 PRO NVMe87.2552.1735.4061.3750.6314476192.67201.2360.8341.0736.7738.9069.3778.2027.7957.8626.6211187.16173.41OpenBenchmarking.org

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: MediumSamsung 950 PRO NVMe20406080100SE +/- 0.02, N = 387.25MIN: 33.96 / MAX: 87.28

BioShock Infinite

Test Run Time - Resolution: 3840 x 2160 - Effects Quality: Medium

OpenBenchmarking.orgSeconds, Fewer Is BetterBioShock InfiniteTest Run Time - Resolution: 3840 x 2160 - Effects Quality: MediumSamsung 950 PRO NVMe20406080100SE +/- 0.34, N = 395.8

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - High QualitySamsung 950 PRO NVMe1224364860SE +/- 0.27, N = 352.17MIN: 27.1 / MAX: 72.5

Deus Ex: Mankind Divided

Test Run Time - Preset: 1920 x 1080 - High Quality

OpenBenchmarking.orgSeconds, Fewer Is BetterDeus Ex: Mankind DividedTest Run Time - Preset: 1920 x 1080 - High QualitySamsung 950 PRO NVMe306090120150SE +/- 2.06, N = 3120.52

Deus Ex: Mankind Divided

Preset: 2560 x 1440 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualitySamsung 950 PRO NVMe816243240SE +/- 0.12, N = 335.40MIN: 16.9 / MAX: 49.8

Deus Ex: Mankind Divided

Test Run Time - Preset: 2560 x 1440 - High Quality

OpenBenchmarking.orgSeconds, Fewer Is BetterDeus Ex: Mankind DividedTest Run Time - Preset: 2560 x 1440 - High QualitySamsung 950 PRO NVMe306090120150SE +/- 0.17, N = 3120.3

Dota 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLSamsung 950 PRO NVMe1428425670SE +/- 0.18, N = 361.37

Dota 2

Test Run Time - Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgSeconds, Fewer Is BetterDota 2Test Run Time - Resolution: 3840 x 2160 - Renderer: OpenGLSamsung 950 PRO NVMe714212835SE +/- 1.06, N = 330.36

Dota 2

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanSamsung 950 PRO NVMe1122334455SE +/- 0.03, N = 350.63

Dota 2

Test Run Time - Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgSeconds, Fewer Is BetterDota 2Test Run Time - Resolution: 3840 x 2160 - Renderer: VulkanSamsung 950 PRO NVMe816243240SE +/- 0.07, N = 333.38

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAA

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAASamsung 950 PRO NVMe306090120150SE +/- 1.00, N = 2144MIN: 117 / MAX: 173

F1 2017

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAA

OpenBenchmarking.orgSeconds, Fewer Is BetterF1 2017Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAASamsung 950 PRO NVMe4080120160200SE +/- 19.27, N = 3163.6

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Anti Aliasing: TAA

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Anti Aliasing: TAASamsung 950 PRO NVMe2040608010076MIN: 66 / MAX: 90

F1 2017

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Anti Aliasing: TAA

OpenBenchmarking.orgSeconds, Fewer Is BetterF1 2017Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Anti Aliasing: TAASamsung 950 PRO NVMe306090120150SE +/- 4.58, N = 3151.83

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Camp Hollow PointSamsung 950 PRO NVMe4080120160200192.67MIN: 147.28 / MAX: 199.2

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: StrongholdSamsung 950 PRO NVMe20406080100106.75MIN: 83.31 / MAX: 111.3

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadSamsung 950 PRO NVMe4080120160200164.06MIN: 47.47 / MAX: 249.63

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: LandmoverSamsung 950 PRO NVMe4080120160200198.09MIN: 49.68 / MAX: 1584.79

Mad Max

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan

OpenBenchmarking.orgSeconds, Fewer Is BetterMad MaxTest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: VulkanSamsung 950 PRO NVMe70140210280350315.99

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow PointSamsung 950 PRO NVMe4080120160200201.23MIN: 146.03 / MAX: 349.77

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: StrongholdSamsung 950 PRO NVMe306090120150121.46MIN: 80.52 / MAX: 131.11

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadSamsung 950 PRO NVMe4080120160200188.60MIN: 72.3 / MAX: 412.71

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: LandmoverSamsung 950 PRO NVMe50100150200250222.08MIN: 53.34 / MAX: 1697.79

Mad Max

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL

OpenBenchmarking.orgSeconds, Fewer Is BetterMad MaxTest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGLSamsung 950 PRO NVMe70140210280350314.29

Metro: Last Light Redux

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160Samsung 950 PRO NVMe1428425670SE +/- 0.08, N = 360.83

Metro: Last Light Redux

Test Run Time - Resolution: 3840 x 2160

OpenBenchmarking.orgSeconds, Fewer Is BetterMetro: Last Light ReduxTest Run Time - Resolution: 3840 x 2160Samsung 950 PRO NVMe4080120160200SE +/- 1.15, N = 3182.57

Serious Sam 3: BFE

Resolution: 3840 x 2160 - Quality: Ultra - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 3840 x 2160 - Quality: Ultra - Renderer: VulkanSamsung 950 PRO NVMe918273645SE +/- 1.39, N = 341.07

Serious Sam 3: BFE

Test Run Time - Resolution: 3840 x 2160 - Quality: Ultra - Renderer: Vulkan

OpenBenchmarking.orgSeconds, Fewer Is BetterSerious Sam 3: BFETest Run Time - Resolution: 3840 x 2160 - Quality: Ultra - Renderer: VulkanSamsung 950 PRO NVMe20406080100SE +/- 0.25, N = 395.38

Civilization VI

Quality: Highest - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080Samsung 950 PRO NVMe816243240SE +/- 0.13, N = 336.77

Civilization VI

Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time

MinAvgMaxSamsung 950 PRO NVMe14.527.483.6OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080 - Total Frame Time20406080100

Civilization VI

Test Run Time - Quality: Highest - Resolution: 1920 x 1080

OpenBenchmarking.orgSeconds, Fewer Is BetterCivilization VITest Run Time - Quality: Highest - Resolution: 1920 x 1080Samsung 950 PRO NVMe20406080100SE +/- 6.08, N = 3105.81

The Talos Principle

Renderer: Vulkan - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 3840 x 2160Samsung 950 PRO NVMe918273645SE +/- 1.90, N = 338.90

The Talos Principle

Test Run Time - Renderer: Vulkan - Resolution: 3840 x 2160

OpenBenchmarking.orgSeconds, Fewer Is BetterThe Talos PrincipleTest Run Time - Renderer: Vulkan - Resolution: 3840 x 2160Samsung 950 PRO NVMe1428425670SE +/- 0.59, N = 360.66

Tomb Raider

Resolution: 3840 x 2160 - Quality: Normal

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: NormalSamsung 950 PRO NVMe1530456075SE +/- 0.12, N = 369.37MIN: 57.9 / MAX: 83

Tomb Raider

Test Run Time - Resolution: 3840 x 2160 - Quality: Normal

OpenBenchmarking.orgSeconds, Fewer Is BetterTomb RaiderTest Run Time - Resolution: 3840 x 2160 - Quality: NormalSamsung 950 PRO NVMe20406080100SE +/- 0.33, N = 375.27

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanSamsung 950 PRO NVMe20406080100SE +/- 0.79, N = 378.20MIN: 52.73 / MAX: 129.61

Dawn of War III

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: Vulkan

OpenBenchmarking.orgSeconds, Fewer Is BetterDawn of War IIITest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanSamsung 950 PRO NVMe20406080100SE +/- 2.20, N = 381.27

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLSamsung 950 PRO NVMe714212835SE +/- 0.51, N = 327.79MIN: 8.79 / MAX: 96.9

Dawn of War III

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL

OpenBenchmarking.orgSeconds, Fewer Is BetterDawn of War IIITest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLSamsung 950 PRO NVMe20406080100SE +/- 0.32, N = 379.76

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: VulkanSamsung 950 PRO NVMe1326395265SE +/- 0.87, N = 357.86MIN: 41.83 / MAX: 87.65

Dawn of War III

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: Vulkan

OpenBenchmarking.orgSeconds, Fewer Is BetterDawn of War IIITest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: VulkanSamsung 950 PRO NVMe20406080100SE +/- 1.15, N = 385.47

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLSamsung 950 PRO NVMe612182430SE +/- 0.61, N = 326.62MIN: 8.81 / MAX: 81.19

Dawn of War III

Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgSeconds, Fewer Is BetterDawn of War IIITest Run Time - Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLSamsung 950 PRO NVMe20406080100SE +/- 0.34, N = 384.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: HighSamsung 950 PRO NVMe369121511MAX: 12.5

Unigine Superposition

Test Run Time - Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High

OpenBenchmarking.orgSeconds, Fewer Is BetterUnigine Superposition 1.0Test Run Time - Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: HighSamsung 950 PRO NVMe4080120160200195.73

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Samsung 950 PRO NVMe4080120160200SE +/- 1.64, N = 2187.16

Tesseract

Test Run Time - Resolution: 3840 x 2160

OpenBenchmarking.orgSeconds, Fewer Is BetterTesseract 2014-05-12Test Run Time - Resolution: 3840 x 2160Samsung 950 PRO NVMe510152025SE +/- 10.06, N = 321.74

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateSamsung 950 PRO NVMe4080120160200SE +/- 1.34, N = 3173.41MIN: 47 / MAX: 307

Xonotic

Test Run Time - Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgSeconds, Fewer Is BetterXonotic 0.8.2Test Run Time - Resolution: 3840 x 2160 - Effects Quality: UltimateSamsung 950 PRO NVMe1530456075SE +/- 0.43, N = 366.73

Drive Read Speed (sda) Monitor

Phoronix Test Suite System Monitoring

OpenBenchmarking.orgMB/sDrive Read Speed (sda) MonitorPhoronix Test Suite System MonitoringSamsung 950 PRO NVMe60120180240300Min: 0 / Avg: 3.85 / Max: 359

Drive Write Speed (sda) Monitor

Phoronix Test Suite System Monitoring

OpenBenchmarking.orgMB/sDrive Write Speed (sda) MonitorPhoronix Test Suite System MonitoringSamsung 950 PRO NVMe246810Min: 0 / Avg: 0.07 / Max: 6.06


Phoronix Test Suite v10.8.4