Intel GLSL Mesa Shader Cache Test
Intel shader cache test for a future article.
HTML result view exported from: https://openbenchmarking.org/result/1711141-AL-INTELCACH08&grw&sro.
Mad Max
Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL - Scene: Camp Hollow Point
Xonotic
Resolution: 1920 x 1080 - Effects Quality: High
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Ultra
BioShock Infinite
Resolution: 1920 x 1080 - Effects Quality: Low
Deus Ex: Mankind Divided
Preset: 1920 x 1080 - Low Quality
Dota 2
Resolution: 1920 x 1080 - Renderer: OpenGL
Serious Sam 3: BFE
Resolution: 1920 x 1080 - Quality: Low - Renderer: OpenGL
Serious Sam 3: BFE
Resolution: 1920 x 1080 - Quality: High - Renderer: OpenGL
Tomb Raider
Resolution: 1920 x 1080 - Quality: Normal
BioShock Infinite
Test Run Time - Resolution: 1920 x 1080 - Effects Quality: Low
Xonotic
Test Run Time - Resolution: 1920 x 1080 - Effects Quality: High
Xonotic
Test Run Time - Resolution: 1920 x 1080 - Effects Quality: Ultra
Tesseract
Test Run Time - Resolution: 1920 x 1080
Deus Ex: Mankind Divided
Test Run Time - Preset: 1920 x 1080 - Low Quality
Dota 2
Test Run Time - Resolution: 1920 x 1080 - Renderer: OpenGL
Mad Max
Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL - Scene: Stronghold
Mad Max
Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead
Mad Max
Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL - Scene: Landmover
Mad Max
Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL
Serious Sam 3: BFE
Test Run Time - Resolution: 1920 x 1080 - Quality: Low - Renderer: OpenGL
Serious Sam 3: BFE
Test Run Time - Resolution: 1920 x 1080 - Quality: High - Renderer: OpenGL
Phoronix Test Suite v10.8.5