Vulkan vs. OpenGL Mesa 17.2 RadeonSI RADV Intel Xeon E3-1280 v5 testing with a MSI C236A WORKSTATION (MS-7998) v1.0 and Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB on Ubuntu 17.04 via the Phoronix Test Suite. OpenGL: Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440 Vulkan: Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440 Dota 2 Resolution: 1280 x 1024 Frames Per Second > Higher Is Better OpenGL . 135.77 |============================================================== Vulkan . 123.47 |======================================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.3 AVG: 37.8 MAX: 52.5 Vulkan . MIN: 1.2 AVG: 29.2 MAX: 40.1 Dota 2 Resolution: 2560 x 1440 Frames Per Second > Higher Is Better OpenGL . 93.90 |=============================================================== Vulkan . 64.53 |=========================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 1.8 AVG: 34.9 MAX: 47.5 Vulkan . MIN: 0.5 AVG: 22.7 MAX: 33.4 Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Camp Hollow Point Frames Per Second > Higher Is Better OpenGL . 111.74 |============================================================== Vulkan . 89.01 |================================================= Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Stronghold Frames Per Second > Higher Is Better OpenGL . 83.27 |=============================================================== Vulkan . 77.17 |========================================================== Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Hope, Glory, and Dog is Dead Frames Per Second > Higher Is Better OpenGL . 103.21 |============================================================== Vulkan . 77.20 |============================================== Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Landmover Frames Per Second > Higher Is Better OpenGL . 124.86 |============================================================== Vulkan . 95.35 |=============================================== Mad Max CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 4.5 AVG: 40.3 MAX: 61.1 Vulkan . MIN: 5.2 AVG: 25.2 MAX: 49.1 The Talos Principle Renderer: Vulkan - Resolution: 2560 x 1440 Frames Per Second > Higher Is Better OpenGL . 59.03 |====================================================== Vulkan . 68.50 |=============================================================== Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Low Frames Per Second > Higher Is Better OpenGL . 232.37 |=================================================== Vulkan . 283.73 |============================================================== Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Ultra Frames Per Second > Higher Is Better OpenGL . 75.20 |=============================================================== Vulkan . 73.67 |============================================================== Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Low Frames Per Second > Higher Is Better OpenGL . 46.15 |=============================================================== Vulkan . 35.31 |================================================ Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.3 AVG: 28.8 MAX: 43.2 Vulkan . MIN: 0.8 AVG: 18.3 MAX: 27.6 Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Maximum Frames Per Second > Higher Is Better OpenGL . 34.30 |=============================================================== Vulkan . 24.50 |============================================= Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.3 AVG: 26.4 MAX: 39.5 Vulkan . MIN: 0.3 AVG: 16.7 MAX: 24.8