Bench1
Bench1
Bench1
Processor: Intel Core i5-4200U @ 2.60GHz (4 Cores), Motherboard: TOSHIBA ZEMAA v1.00, Chipset: Intel Haswell-ULT DRAM, Memory: 4096MB, Disk: 500GB TOSHIBA MQ01ABF0, Graphics: Intel Haswell-ULT IGP (1000MHz), Audio: Intel Haswell-ULT HD Audio, Network: Realtek RTL8111/8168/8411 + Intel Wireless 7260
OS: Ubuntu 16.04, Kernel: 4.4.0-72-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: intel 2.99.917, OpenGL: 3.3 Mesa 11.2.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1366x768
Processor Notes: Scaling Governor: intel_pstate powersave
Graphics Notes: SNA
System Notes: This was running on battery power.
Unreal Tournament 2004 Demo
This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.
Bench1
Processor: Intel Core i5-4200U @ 2.60GHz (4 Cores), Motherboard: TOSHIBA ZEMAA v1.00, Chipset: Intel Haswell-ULT DRAM, Memory: 4096MB, Disk: 500GB TOSHIBA MQ01ABF0, Graphics: Intel Haswell-ULT IGP (1000MHz), Audio: Intel Haswell-ULT HD Audio, Network: Realtek RTL8111/8168/8411 + Intel Wireless 7260
OS: Ubuntu 16.04, Kernel: 4.4.0-72-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: intel 2.99.917, OpenGL: 3.3 Mesa 11.2.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1366x768
Processor Notes: Scaling Governor: intel_pstate powersave
Graphics Notes: SNA
System Notes: This was running on battery power.
Testing initiated at 22 April 2017 16:01 by user conzmr.