Linux gaming scaling. Benchmarks by Michael Larabel for a future article on phoronix.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1703069-RI-6800KSCAL46
Intel Core i7 6800K Linux Gaming Scaling
Linux gaming scaling. Benchmarks by Michael Larabel for a future article on phoronix.
1 Core:
Processor: Intel Core i7-6800K @ 3.60GHz (1 Core), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
2 Cores:
Processor: Intel Core i7-6800K @ 3.60GHz (2 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
3 Cores:
Processor: Intel Core i7-6800K @ 3.60GHz (3 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
4 Cores:
Processor: Intel Core i7-6800K @ 3.80GHz (4 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
5 Cores:
Processor: Intel Core i7-6800K @ 3.80GHz (5 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
6 Cores:
Processor: Intel Core i7-6800K @ 3.80GHz (6 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
6 Cores + HT:
Processor: Intel Core i7-6800K @ 3.80GHz (12 Cores), Motherboard: MSI X99A WORKSTATION (MS-7A54) v1.0, Chipset: Intel Xeon E7 v4/Xeon, Memory: 16384MB, Disk: 120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150, Graphics: NVIDIA GeForce GTX TITAN X 12288MB (202/405MHz), Audio: Realtek ALC1150, Network: Intel Connection
OS: Ubuntu 16.10, Kernel: 4.8.0-39-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.37, Compiler: GCC 6.2.0 20161005, File-System: ext4, Screen Resolution: 2560x1440
Memory Usage Monitor
Phoronix Test Suite System Monitoring
Megabytes
1 Core ....... MIN: 701 AVG: 2267 MAX: 4413
2 Cores ...... MIN: 717 AVG: 2252 MAX: 5831
3 Cores ...... MIN: 726 AVG: 2250 MAX: 5782
4 Cores ...... MIN: 732 AVG: 2251 MAX: 5824
5 Cores ...... MIN: 715 AVG: 2224 MAX: 5792
6 Cores ...... MIN: 737 AVG: 2235 MAX: 5803
6 Cores + HT . MIN: 801 AVG: 2323 MAX: 6531
GPU Usage Monitor
Phoronix Test Suite System Monitoring
Percent
1 Core ....... MIN: 1 AVG: 26 MAX: 100
2 Cores ...... MIN: 1 AVG: 45 MAX: 100
3 Cores ...... MIN: 1 AVG: 54 MAX: 100
4 Cores ...... MIN: 1 AVG: 63 MAX: 100
5 Cores ...... MIN: 1 AVG: 64 MAX: 100
6 Cores ...... MIN: 1 AVG: 66 MAX: 100
6 Cores + HT . MIN: 1 AVG: 59 MAX: 100
CPU Usage (Summary) Monitor
Phoronix Test Suite System Monitoring
Percent
1 Core ....... MIN: 0 AVG: 83 MAX: 100
2 Cores ...... MIN: 0 AVG: 66 MAX: 100
3 Cores ...... MIN: 0 AVG: 54 MAX: 99
4 Cores ...... MIN: 0 AVG: 45 MAX: 94
5 Cores ...... MIN: 0 AVG: 39 MAX: 91
6 Cores ...... MIN: 0 AVG: 34 MAX: 87
6 Cores + HT . MIN: 0 AVG: 19 MAX: 84
Counter-Strike: Global Offensive
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 20 MAX: 39
2 Cores ...... MIN: 1 AVG: 34 MAX: 65
3 Cores ...... MIN: 1 AVG: 47 MAX: 98
4 Cores ...... MIN: 1 AVG: 45 MAX: 86
5 Cores ...... MIN: 1 AVG: 48 MAX: 96
6 Cores ...... MIN: 1 AVG: 52 MAX: 98
6 Cores + HT . MIN: 1 AVG: 47 MAX: 98
Counter-Strike: Global Offensive
Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 64.71 |==============
2 Cores ...... 157.93 |==================================
3 Cores ...... 208.79 |==============================================
4 Cores ...... 241.22 |=====================================================
5 Cores ...... 254.31 |=======================================================
6 Cores ...... 256.80 |========================================================
6 Cores + HT . 234.33 |===================================================
ET: Legacy 2.75
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 755 AVG: 1748 MAX: 1848
2 Cores ...... MIN: 766 AVG: 1701 MAX: 1843
3 Cores ...... MIN: 781 AVG: 1749 MAX: 1857
4 Cores ...... MIN: 783 AVG: 1736 MAX: 1867
5 Cores ...... MIN: 769 AVG: 1734 MAX: 1855
6 Cores ...... MIN: 783 AVG: 1724 MAX: 1865
6 Cores + HT . MIN: 914 AVG: 1871 MAX: 2024
ET: Legacy 2.75
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2.0 AVG: 23.3 MAX: 50.0
2 Cores ...... MIN: 1.0 AVG: 26.7 MAX: 64.0
3 Cores ...... MIN: 1.0 AVG: 28.3 MAX: 75.0
4 Cores ...... MIN: 1.0 AVG: 28.2 MAX: 78.0
5 Cores ...... MIN: 2.0 AVG: 31.3 MAX: 75.0
6 Cores ...... MIN: 2.0 AVG: 25.3 MAX: 73.0
6 Cores + HT . MIN: 2.0 AVG: 33.5 MAX: 78.0
ET: Legacy 2.75
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 4 AVG: 95 MAX: 100
2 Cores ...... MIN: 1 AVG: 54 MAX: 73
3 Cores ...... MIN: 1 AVG: 36 MAX: 55
4 Cores ...... MIN: 1 AVG: 27 MAX: 38
5 Cores ...... MIN: 0 AVG: 23 MAX: 40
6 Cores ...... MIN: 0 AVG: 18 MAX: 24
6 Cores + HT . MIN: 0 AVG: 9 MAX: 15
ET: Legacy 2.75
Renderer: Renderer2 - Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 182.80 |===================================================
2 Cores ...... 186.23 |====================================================
3 Cores ...... 189.63 |=====================================================
4 Cores ...... 185.23 |===================================================
5 Cores ...... 193.30 |======================================================
6 Cores ...... 198.80 |=======================================================
6 Cores + HT . 201.83 |========================================================
Tesseract 2014-05-12
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 755 AVG: 1120 MAX: 1153
2 Cores ...... MIN: 766 AVG: 1130 MAX: 1165
3 Cores ...... MIN: 781 AVG: 1152 MAX: 1184
4 Cores ...... MIN: 784 AVG: 1154 MAX: 1187
5 Cores ...... MIN: 770 AVG: 1125 MAX: 1171
6 Cores ...... MIN: 782 AVG: 1152 MAX: 1182
6 Cores + HT . MIN: 913 AVG: 1286 MAX: 1357
Tesseract 2014-05-12
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2.0 AVG: 50.0 MAX: 71.0
2 Cores ...... MIN: 2.0 AVG: 48.0 MAX: 77.0
3 Cores ...... MIN: 1.0 AVG: 47.7 MAX: 63.0
4 Cores ...... MIN: 2.0 AVG: 51.2 MAX: 75.0
5 Cores ...... MIN: 2.0 AVG: 56.1 MAX: 75.0
6 Cores ...... MIN: 3.0 AVG: 60.6 MAX: 88.0
6 Cores + HT . MIN: 1.0 AVG: 58.0 MAX: 78.0
Tesseract 2014-05-12
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 0 AVG: 80 MAX: 100
2 Cores ...... MIN: 0 AVG: 46 MAX: 75
3 Cores ...... MIN: 24 AVG: 31 MAX: 52
4 Cores ...... MIN: 0 AVG: 22 MAX: 36
5 Cores ...... MIN: 0 AVG: 18 MAX: 27
6 Cores ...... MIN: 1 AVG: 14 MAX: 21
6 Cores + HT . MIN: 0 AVG: 7 MAX: 9
Tesseract 2014-05-12
Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 258.56 |===================================================
2 Cores ...... 232.18 |=============================================
3 Cores ...... 239.53 |===============================================
4 Cores ...... 250.61 |=================================================
5 Cores ...... 265.63 |====================================================
6 Cores ...... 286.26 |========================================================
6 Cores + HT . 283.38 |=======================================================
Xonotic 0.8
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 745 AVG: 1564 MAX: 1817
2 Cores ...... MIN: 756 AVG: 1547 MAX: 1779
3 Cores ...... MIN: 768 AVG: 1572 MAX: 1866
4 Cores ...... MIN: 775 AVG: 1568 MAX: 1869
5 Cores ...... MIN: 762 AVG: 1564 MAX: 1834
6 Cores ...... MIN: 774 AVG: 1574 MAX: 1753
6 Cores + HT . MIN: 904 AVG: 1719 MAX: 1992
Xonotic 0.8
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 52 MAX: 97
2 Cores ...... MIN: 1 AVG: 58 MAX: 98
3 Cores ...... MIN: 1 AVG: 54 MAX: 97
4 Cores ...... MIN: 1 AVG: 59 MAX: 98
5 Cores ...... MIN: 1 AVG: 55 MAX: 97
6 Cores ...... MIN: 2 AVG: 59 MAX: 97
6 Cores + HT . MIN: 2 AVG: 61 MAX: 99
Xonotic 0.8
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 27 AVG: 97 MAX: 100
2 Cores ...... MIN: 0 AVG: 67 MAX: 88
3 Cores ...... MIN: 7 AVG: 46 MAX: 60
4 Cores ...... MIN: 4 AVG: 34 MAX: 45
5 Cores ...... MIN: 1 AVG: 29 MAX: 37
6 Cores ...... MIN: 2 AVG: 24 MAX: 33
6 Cores + HT . MIN: 0 AVG: 12 MAX: 16
Xonotic 0.8
Resolution: 2560 x 1440 - Effects Quality: Ultimate
Frames Per Second > Higher Is Better
1 Core ....... 237.68 |===================================================
2 Cores ...... 260.26 |========================================================
3 Cores ...... 259.16 |========================================================
4 Cores ...... 254.22 |=======================================================
5 Cores ...... 255.73 |=======================================================
6 Cores ...... 257.55 |=======================================================
6 Cores + HT . 251.44 |======================================================
Team Fortress 2
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 755 AVG: 1286 MAX: 1663
2 Cores ...... MIN: 757 AVG: 1262 MAX: 1698
3 Cores ...... MIN: 767 AVG: 1245 MAX: 1712
4 Cores ...... MIN: 775 AVG: 1248 MAX: 1725
5 Cores ...... MIN: 761 AVG: 1245 MAX: 1710
6 Cores ...... MIN: 775 AVG: 1253 MAX: 1727
6 Cores + HT . MIN: 899 AVG: 1403 MAX: 1898
Team Fortress 2
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1.0 AVG: 15.6 MAX: 30.0
2 Cores ...... MIN: 1.0 AVG: 15.9 MAX: 31.0
3 Cores ...... MIN: 1.0 AVG: 18.3 MAX: 57.0
4 Cores ...... MIN: 1.0 AVG: 20.8 MAX: 64.0
5 Cores ...... MIN: 1.0 AVG: 18.3 MAX: 54.0
6 Cores ...... MIN: 1.0 AVG: 17.7 MAX: 50.0
6 Cores + HT . MIN: 1.0 AVG: 15.1 MAX: 53.0
Team Fortress 2
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2 AVG: 76 MAX: 100
2 Cores ...... MIN: 0 AVG: 48 MAX: 84
3 Cores ...... MIN: 0 AVG: 34 MAX: 64
4 Cores ...... MIN: 0 AVG: 26 MAX: 49
5 Cores ...... MIN: 0 AVG: 21 MAX: 41
6 Cores ...... MIN: 0 AVG: 17 MAX: 36
6 Cores + HT . MIN: 0 AVG: 9 MAX: 18
Team Fortress 2
Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 90.02 |================================
2 Cores ...... 128.49 |==============================================
3 Cores ...... 157.27 |========================================================
4 Cores ...... 156.62 |========================================================
5 Cores ...... 156.92 |========================================================
6 Cores ...... 153.76 |=======================================================
6 Cores + HT . 134.08 |================================================
The Talos Principle
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 745 AVG: 1633 MAX: 1813
2 Cores ...... MIN: 756 AVG: 1647 MAX: 1819
3 Cores ...... MIN: 766 AVG: 1651 MAX: 1832
4 Cores ...... MIN: 772 AVG: 1678 MAX: 1845
5 Cores ...... MIN: 761 AVG: 1651 MAX: 1826
6 Cores ...... MIN: 773 AVG: 1665 MAX: 1831
6 Cores + HT . MIN: 899 AVG: 1808 MAX: 2012
The Talos Principle
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 52 MAX: 100
2 Cores ...... MIN: 1 AVG: 58 MAX: 100
3 Cores ...... MIN: 1 AVG: 53 MAX: 100
4 Cores ...... MIN: 1 AVG: 58 MAX: 100
5 Cores ...... MIN: 1 AVG: 57 MAX: 100
6 Cores ...... MIN: 1 AVG: 57 MAX: 100
6 Cores + HT . MIN: 1 AVG: 54 MAX: 100
The Talos Principle
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 12 AVG: 74 MAX: 100
2 Cores ...... MIN: 0 AVG: 48 MAX: 98
3 Cores ...... MIN: 1 AVG: 35 MAX: 79
4 Cores ...... MIN: 1 AVG: 28 MAX: 60
5 Cores ...... MIN: 0 AVG: 21 MAX: 39
6 Cores ...... MIN: 2 AVG: 19 MAX: 42
6 Cores + HT . MIN: 0 AVG: 10 MAX: 22
The Talos Principle
Renderer: Vulkan - Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 103.67 |=====================================================
2 Cores ...... 108.57 |=======================================================
3 Cores ...... 108.60 |=======================================================
4 Cores ...... 109.93 |========================================================
5 Cores ...... 107.43 |=======================================================
6 Cores ...... 109.97 |========================================================
6 Cores + HT . 105.23 |======================================================
The Talos Principle
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 743 AVG: 1680 MAX: 2262
2 Cores ...... MIN: 756 AVG: 1762 MAX: 2287
3 Cores ...... MIN: 765 AVG: 1786 MAX: 2294
4 Cores ...... MIN: 771 AVG: 1770 MAX: 2300
5 Cores ...... MIN: 758 AVG: 1748 MAX: 2289
6 Cores ...... MIN: 771 AVG: 1768 MAX: 2307
6 Cores + HT . MIN: 896 AVG: 1862 MAX: 2464
The Talos Principle
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 50 MAX: 99
2 Cores ...... MIN: 1 AVG: 38 MAX: 99
3 Cores ...... MIN: 1 AVG: 41 MAX: 99
4 Cores ...... MIN: 1 AVG: 58 MAX: 100
5 Cores ...... MIN: 1 AVG: 47 MAX: 100
6 Cores ...... MIN: 1 AVG: 47 MAX: 100
6 Cores + HT . MIN: 1 AVG: 48 MAX: 100
The Talos Principle
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 4 AVG: 74 MAX: 100
2 Cores ...... MIN: 8 AVG: 62 MAX: 100
3 Cores ...... MIN: 1 AVG: 48 MAX: 88
4 Cores ...... MIN: 1 AVG: 31 MAX: 63
5 Cores ...... MIN: 1 AVG: 31 MAX: 63
6 Cores ...... MIN: 0 AVG: 26 MAX: 50
6 Cores + HT . MIN: 0 AVG: 12 MAX: 29
The Talos Principle
Renderer: OpenGL - Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 74.63 |=====================================================
2 Cores ...... 49.00 |===================================
3 Cores ...... 49.90 |===================================
4 Cores ...... 77.13 |=======================================================
5 Cores ...... 65.70 |===============================================
6 Cores ...... 63.33 |=============================================
6 Cores + HT . 80.13 |=========================================================
Civilization VI
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 753 AVG: 905 MAX: 1004
2 Cores ...... MIN: 753 AVG: 4265 MAX: 5831
3 Cores ...... MIN: 760 AVG: 4245 MAX: 5782
4 Cores ...... MIN: 767 AVG: 4227 MAX: 5824
5 Cores ...... MIN: 755 AVG: 4257 MAX: 5792
6 Cores ...... MIN: 767 AVG: 4324 MAX: 5803
6 Cores + HT . MIN: 907 AVG: 4780 MAX: 6531
Civilization VI
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 2 MAX: 3
2 Cores ...... MIN: 1 AVG: 48 MAX: 99
3 Cores ...... MIN: 1 AVG: 50 MAX: 99
4 Cores ...... MIN: 1 AVG: 53 MAX: 99
5 Cores ...... MIN: 1 AVG: 56 MAX: 99
6 Cores ...... MIN: 1 AVG: 54 MAX: 99
6 Cores + HT . MIN: 1 AVG: 47 MAX: 99
Civilization VI
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 0 AVG: 49 MAX: 100
2 Cores ...... MIN: 1 AVG: 68 MAX: 100
3 Cores ...... MIN: 0 AVG: 49 MAX: 76
4 Cores ...... MIN: 1 AVG: 39 MAX: 55
5 Cores ...... MIN: 0 AVG: 35 MAX: 64
6 Cores ...... MIN: 0 AVG: 32 MAX: 70
6 Cores + HT . MIN: 0 AVG: 19 MAX: 84
Civilization VI
Quality: Highest - Resolution: 2560 x 1440 - Total Frame Time
Milliseconds < Lower Is Better
2 Cores ...... MIN: 20.0 AVG: 34.0 MAX: 51.8
3 Cores ...... MIN: 21.1 AVG: 33.9 MAX: 49.7
4 Cores ...... MIN: 14.2 AVG: 26.1 MAX: 57.8
5 Cores ...... MIN: 14.7 AVG: 26.3 MAX: 60.4
6 Cores ...... MIN: 14.0 AVG: 26.4 MAX: 74.6
6 Cores + HT . MIN: 21.7 AVG: 37.6 MAX: 68.1
Civilization VI
Quality: Highest - Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
2 Cores ...... 32.19 |================================================
3 Cores ...... 35.90 |=====================================================
4 Cores ...... 38.57 |=========================================================
5 Cores ...... 38.40 |=========================================================
6 Cores ...... 37.50 |=======================================================
6 Cores + HT . 29.93 |============================================
Portal
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 737 AVG: 983 MAX: 1141
2 Cores ...... MIN: 750 AVG: 996 MAX: 1166
3 Cores ...... MIN: 760 AVG: 978 MAX: 1185
4 Cores ...... MIN: 767 AVG: 995 MAX: 1184
5 Cores ...... MIN: 753 AVG: 978 MAX: 1174
6 Cores ...... MIN: 766 AVG: 1004 MAX: 1188
6 Cores + HT . MIN: 906 AVG: 1146 MAX: 1347
Portal
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1.0 AVG: 40.5 MAX: 94.0
2 Cores ...... MIN: 1.0 AVG: 46.7 MAX: 96.0
3 Cores ...... MIN: 1.0 AVG: 57.6 MAX: 97.0
4 Cores ...... MIN: 1.0 AVG: 55.2 MAX: 96.0
5 Cores ...... MIN: 1.0 AVG: 52.4 MAX: 97.0
6 Cores ...... MIN: 2.0 AVG: 65.6 MAX: 97.0
6 Cores + HT . MIN: 1.0 AVG: 53.8 MAX: 96.0
Portal
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 6 AVG: 73 MAX: 100
2 Cores ...... MIN: 1 AVG: 52 MAX: 95
3 Cores ...... MIN: 0 AVG: 42 MAX: 76
4 Cores ...... MIN: 1 AVG: 32 MAX: 57
5 Cores ...... MIN: 0 AVG: 24 MAX: 49
6 Cores ...... MIN: 0 AVG: 21 MAX: 40
6 Cores + HT . MIN: 0 AVG: 11 MAX: 22
Portal
Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 484.57 |=========================================
2 Cores ...... 621.30 |=====================================================
3 Cores ...... 657.32 |========================================================
4 Cores ...... 652.00 |========================================================
5 Cores ...... 654.59 |========================================================
6 Cores ...... 654.84 |========================================================
6 Cores + HT . 620.80 |=====================================================
Metro: Last Light Redux
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 736 AVG: 3259 MAX: 3464
2 Cores ...... MIN: 748 AVG: 3305 MAX: 3490
3 Cores ...... MIN: 758 AVG: 3298 MAX: 3502
4 Cores ...... MIN: 763 AVG: 3317 MAX: 3513
5 Cores ...... MIN: 747 AVG: 3307 MAX: 3507
6 Cores ...... MIN: 760 AVG: 3315 MAX: 3508
6 Cores + HT . MIN: 902 AVG: 3425 MAX: 3651
Metro: Last Light Redux
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2 AVG: 19 MAX: 53
2 Cores ...... MIN: 2 AVG: 32 MAX: 55
3 Cores ...... MIN: 1 AVG: 47 MAX: 78
4 Cores ...... MIN: 1 AVG: 70 MAX: 99
5 Cores ...... MIN: 2 AVG: 81 MAX: 99
6 Cores ...... MIN: 1 AVG: 84 MAX: 99
6 Cores + HT . MIN: 5 AVG: 79 MAX: 99
Metro: Last Light Redux
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 0 AVG: 96 MAX: 100
2 Cores ...... MIN: 0 AVG: 90 MAX: 99
3 Cores ...... MIN: 0 AVG: 85 MAX: 97
4 Cores ...... MIN: 1 AVG: 83 MAX: 94
5 Cores ...... MIN: 0 AVG: 75 MAX: 91
6 Cores ...... MIN: 0 AVG: 67 MAX: 87
6 Cores + HT . MIN: 0 AVG: 41 MAX: 60
Metro: Last Light Redux
Resolution: 2560 x 1440
Frames Per Second > Higher Is Better
1 Core ....... 26.43 |=========
2 Cores ...... 57.59 |===================
3 Cores ...... 90.91 |==============================
4 Cores ...... 135.57 |============================================
5 Cores ...... 160.87 |====================================================
6 Cores ...... 171.72 |========================================================
6 Cores + HT . 160.63 |====================================================
Dota 2
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 734 AVG: 1231 MAX: 1825
2 Cores ...... MIN: 746 AVG: 1989 MAX: 2312
3 Cores ...... MIN: 757 AVG: 2015 MAX: 2356
4 Cores ...... MIN: 761 AVG: 2044 MAX: 2392
5 Cores ...... MIN: 757 AVG: 2061 MAX: 2420
6 Cores ...... MIN: 759 AVG: 2096 MAX: 2453
6 Cores + HT . MIN: 889 AVG: 2259 MAX: 2684
Dota 2
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 8 MAX: 28
2 Cores ...... MIN: 1 AVG: 44 MAX: 97
3 Cores ...... MIN: 1 AVG: 56 MAX: 98
4 Cores ...... MIN: 1 AVG: 59 MAX: 98
5 Cores ...... MIN: 1 AVG: 61 MAX: 98
6 Cores ...... MIN: 2 AVG: 67 MAX: 97
6 Cores + HT . MIN: 1 AVG: 55 MAX: 98
Dota 2
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2 AVG: 83 MAX: 100
2 Cores ...... MIN: 1 AVG: 70 MAX: 86
3 Cores ...... MIN: 1 AVG: 57 MAX: 75
4 Cores ...... MIN: 1 AVG: 49 MAX: 65
5 Cores ...... MIN: 4 AVG: 42 MAX: 57
6 Cores ...... MIN: 1 AVG: 37 MAX: 52
6 Cores + HT . MIN: 1 AVG: 20 MAX: 43
Dota 2
Resolution: 2560 x 1440 - Renderer: Vulkan
Frames Per Second > Higher Is Better
2 Cores ...... 97.53 |========================================
3 Cores ...... 119.33 |=================================================
4 Cores ...... 127.67 |=====================================================
5 Cores ...... 134.47 |=======================================================
6 Cores ...... 135.73 |========================================================
6 Cores + HT . 125.53 |====================================================
Dota 2
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 745 AVG: 2148 MAX: 2564
2 Cores ...... MIN: 746 AVG: 2233 MAX: 2594
3 Cores ...... MIN: 755 AVG: 2259 MAX: 2610
4 Cores ...... MIN: 761 AVG: 2249 MAX: 2619
5 Cores ...... MIN: 748 AVG: 2270 MAX: 2616
6 Cores ...... MIN: 757 AVG: 2251 MAX: 2625
6 Cores + HT . MIN: 892 AVG: 2369 MAX: 2763
Dota 2
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 22 MAX: 43
2 Cores ...... MIN: 2 AVG: 38 MAX: 68
3 Cores ...... MIN: 1 AVG: 55 MAX: 91
4 Cores ...... MIN: 1 AVG: 61 MAX: 99
5 Cores ...... MIN: 1 AVG: 68 MAX: 96
6 Cores ...... MIN: 1 AVG: 75 MAX: 99
6 Cores + HT . MIN: 1 AVG: 63 MAX: 99
Dota 2
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 6 AVG: 95 MAX: 100
2 Cores ...... MIN: 0 AVG: 78 MAX: 99
3 Cores ...... MIN: 1 AVG: 73 MAX: 92
4 Cores ...... MIN: 1 AVG: 61 MAX: 76
5 Cores ...... MIN: 4 AVG: 53 MAX: 67
6 Cores ...... MIN: 8 AVG: 48 MAX: 61
6 Cores + HT . MIN: 0 AVG: 25 MAX: 35
Dota 2
Resolution: 2560 x 1440 - Renderer: OpenGL
Frames Per Second > Higher Is Better
1 Core ....... 41.87 |=================
2 Cores ...... 78.27 |================================
3 Cores ...... 115.37 |===============================================
4 Cores ...... 124.37 |==================================================
5 Cores ...... 135.80 |=======================================================
6 Cores ...... 137.97 |========================================================
6 Cores + HT . 132.90 |======================================================
DiRT Rally
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 730 AVG: 882 MAX: 924
2 Cores ...... MIN: 754 AVG: 2430 MAX: 2587
3 Cores ...... MIN: 753 AVG: 2478 MAX: 2621
4 Cores ...... MIN: 764 AVG: 2497 MAX: 2627
5 Cores ...... MIN: 754 AVG: 2455 MAX: 2581
6 Cores ...... MIN: 757 AVG: 2496 MAX: 2627
6 Cores + HT . MIN: 877 AVG: 2570 MAX: 2754
DiRT Rally
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 6 MAX: 44
2 Cores ...... MIN: 2 AVG: 62 MAX: 96
3 Cores ...... MIN: 2 AVG: 71 MAX: 97
4 Cores ...... MIN: 1 AVG: 81 MAX: 98
5 Cores ...... MIN: 1 AVG: 76 MAX: 98
6 Cores ...... MIN: 1 AVG: 73 MAX: 97
6 Cores + HT . MIN: 1 AVG: 74 MAX: 97
DiRT Rally
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 2 AVG: 41 MAX: 100
2 Cores ...... MIN: 5 AVG: 89 MAX: 100
3 Cores ...... MIN: 17 AVG: 69 MAX: 83
4 Cores ...... MIN: 6 AVG: 58 MAX: 65
5 Cores ...... MIN: 4 AVG: 52 MAX: 60
6 Cores ...... MIN: 3 AVG: 49 MAX: 61
6 Cores + HT . MIN: 1 AVG: 27 MAX: 35
DiRT Rally
Resolution: 2560 x 1440 - Graphics Preset: High
Frames Per Second > Higher Is Better
2 Cores ...... 297.55 |===========================================
3 Cores ...... 330.10 |================================================
4 Cores ...... 384.04 |========================================================
5 Cores ...... 356.97 |====================================================
6 Cores ...... 341.64 |==================================================
6 Cores + HT . 357.74 |====================================================
Deus Ex: Mankind Divided
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 723 AVG: 3659 MAX: 4413
2 Cores ...... MIN: 741 AVG: 3699 MAX: 4532
3 Cores ...... MIN: 750 AVG: 3502 MAX: 4261
4 Cores ...... MIN: 769 AVG: 3516 MAX: 4226
5 Cores ...... MIN: 738 AVG: 3449 MAX: 4182
6 Cores ...... MIN: 754 AVG: 3488 MAX: 4199
6 Cores + HT . MIN: 891 AVG: 2724 MAX: 4341
Deus Ex: Mankind Divided
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 13 MAX: 39
2 Cores ...... MIN: 1 AVG: 41 MAX: 65
3 Cores ...... MIN: 1 AVG: 80 MAX: 99
4 Cores ...... MIN: 1 AVG: 79 MAX: 99
5 Cores ...... MIN: 1 AVG: 80 MAX: 99
6 Cores ...... MIN: 1 AVG: 86 MAX: 99
6 Cores + HT . MIN: 1 AVG: 51 MAX: 99
Deus Ex: Mankind Divided
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 18 AVG: 100 MAX: 100
2 Cores ...... MIN: 0 AVG: 84 MAX: 100
3 Cores ...... MIN: 2 AVG: 81 MAX: 99
4 Cores ...... MIN: 0 AVG: 67 MAX: 79
5 Cores ...... MIN: 1 AVG: 56 MAX: 66
6 Cores ...... MIN: 0 AVG: 47 MAX: 57
6 Cores + HT . MIN: 10 AVG: 23 MAX: 36
Deus Ex: Mankind Divided
Preset: 2560 x 1440 - High Quality
Frames Per Second > Higher Is Better
1 Core ....... 4.60 |======
2 Cores ...... 22.20 |==============================
3 Cores ...... 41.30 |=======================================================
4 Cores ...... 42.00 |========================================================
5 Cores ...... 41.90 |========================================================
6 Cores ...... 41.90 |========================================================
6 Cores + HT . 42.50 |=========================================================
Counter-Strike: Global Offensive
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 757 AVG: 2052 MAX: 2565
2 Cores ...... MIN: 767 AVG: 1799 MAX: 2504
3 Cores ...... MIN: 781 AVG: 1719 MAX: 2502
4 Cores ...... MIN: 783 AVG: 1682 MAX: 2510
5 Cores ...... MIN: 771 AVG: 1667 MAX: 2521
6 Cores ...... MIN: 782 AVG: 1676 MAX: 2510
6 Cores + HT . MIN: 907 AVG: 1835 MAX: 2665
Counter-Strike: Global Offensive
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 0 AVG: 87 MAX: 100
2 Cores ...... MIN: 0 AVG: 66 MAX: 100
3 Cores ...... MIN: 0 AVG: 51 MAX: 95
4 Cores ...... MIN: 0 AVG: 43 MAX: 87
5 Cores ...... MIN: 0 AVG: 33 MAX: 70
6 Cores ...... MIN: 0 AVG: 28 MAX: 62
6 Cores + HT . MIN: 0 AVG: 16 MAX: 39
BioShock Infinite
Memory Usage Monitor
Megabytes < Lower Is Better
1 Core ....... MIN: 701 AVG: 1208 MAX: 1274
2 Cores ...... MIN: 717 AVG: 1238 MAX: 1306
3 Cores ...... MIN: 726 AVG: 1247 MAX: 1312
4 Cores ...... MIN: 732 AVG: 1249 MAX: 1312
5 Cores ...... MIN: 715 AVG: 1226 MAX: 1291
6 Cores ...... MIN: 737 AVG: 1237 MAX: 1302
6 Cores + HT . MIN: 802 AVG: 1315 MAX: 1390
BioShock Infinite
GPU Usage Monitor
Percent < Lower Is Better
1 Core ....... MIN: 1 AVG: 36 MAX: 69
2 Cores ...... MIN: 1 AVG: 65 MAX: 99
3 Cores ...... MIN: 1 AVG: 74 MAX: 99
4 Cores ...... MIN: 1 AVG: 75 MAX: 99
5 Cores ...... MIN: 1 AVG: 74 MAX: 99
6 Cores ...... MIN: 1 AVG: 74 MAX: 99
6 Cores + HT . MIN: 1 AVG: 71 MAX: 99
BioShock Infinite
CPU Usage (Summary) Monitor
Percent < Lower Is Better
1 Core ....... MIN: 0 AVG: 93 MAX: 100
2 Cores ...... MIN: 0 AVG: 76 MAX: 95
3 Cores ...... MIN: 0 AVG: 58 MAX: 72
4 Cores ...... MIN: 0 AVG: 45 MAX: 58
5 Cores ...... MIN: 0 AVG: 37 MAX: 48
6 Cores ...... MIN: 0 AVG: 31 MAX: 39
6 Cores + HT . MIN: 0 AVG: 16 MAX: 21
BioShock Infinite
Resolution: 2560 x 1440 - Effects Quality: Ultra
Frames Per Second > Higher Is Better
1 Core ....... 88.62 |===========================
2 Cores ...... 159.85 |==================================================
3 Cores ...... 175.07 |======================================================
4 Cores ...... 180.68 |========================================================
5 Cores ...... 180.08 |========================================================
6 Cores ...... 179.49 |========================================================
6 Cores + HT . 178.72 |=======================================================