ignorethis

Running pts/corebreach-1.1.1, pts/csgo-1.0.0, pts/etqw-demo-1.1.0, pts/gtkperf-1.2.1, pts/hl2lostcoast-1.0.0, pts/supertuxkart-1.2.1, pts/tesseract-1.1.0, pts/xonotic-1.3.1, pts/nexuiz-1.6.1, pts/prey-1.1.2, pts/smokin-guns-1.2.2, pts/tf2-1.0.1, pts/unvanquished-1.5.0 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1411237-PL-1411221PL74
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gnome-fallback
November 23 2014
 
Zotac NVIDIA GeForce GTX 780
November 23 2014
 
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ignorethisProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolutiongnome-fallbackZotac NVIDIA GeForce GTX 780AMD FX-8350 Eight-Core @ 4.20GHz (8 Cores)MSI 990FXA-GD80 (MS-7640) v2.2AMD ATI RD890 bridge16384MB1000GB Western Digital WD10EZEX-21M + 120GB OCZ VERTEX3 MIZotac NVIDIA GeForce GTX 780 3072MB (575/3004MHz)Realtek ALC892Philips 273ELHRealtek RTL8111/8168BSteamOS 1.03.10-4-amd64 (x86_64)GNOME 3.4.2.1X Server 1.12.4NVIDIA 340.324.4.0GCC 4.7.2ext41920x1080120GB OCZ VERTEX3 MI + 1000GB Western Digital WD10EZEX-21MGNOME Shell 3.4.2Wayland Weston + X Server 1.12.4 + SurfaceFlinger + GNOME Shell WaylandOpenBenchmarking.orgKernel Details- usbhid.mousepoll=2

ignorethiscsgo: 1920 x 1080nexuiz: 1920 x 1080etqw-demo: 1920 x 1080hl2lostcoast: 1920 x 1080unvanquished: 1920 x 1080corebreach: 1920 x 1080smokin-guns: 1920 x 1080supertuxkart: 1920 x 1080prey: 1920 x 1080gtkperf: 1920 x 1080tf2: 1920 x 1080tesseract: 1920 x 1080xonotic: 1920 x 1080 - Ultimategnome-fallbackZotac NVIDIA GeForce GTX 780139.50195.4790.55213.33104.15118.73145.22246.16235.91194.24134.07161.86159.47138.94194.2690.58210.08104.29117.32145.20246.19193.39134.46161.12159.08OpenBenchmarking.org

Counter-Strike: Global Offensive

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150SE +/- 0.18, N = 12SE +/- 0.07, N = 6139.50138.94
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150Min: 138.1 / Avg: 139.5 / Max: 140.46Min: 138.72 / Avg: 138.94 / Max: 139.24

Estranged

OpenBenchmarking.orgFrames Per Second, More Is BetterEstranged 2.5.2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200SE +/- 0.12, N = 6SE +/- 0.17, N = 6195.47194.26
OpenBenchmarking.orgFrames Per Second, More Is BetterEstranged 2.5.2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200Min: 195.07 / Avg: 195.47 / Max: 195.79Min: 193.63 / Avg: 194.26 / Max: 194.86

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78020406080100SE +/- 0.03, N = 6SE +/- 0.02, N = 690.5590.58
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78020406080100Min: 90.4 / Avg: 90.55 / Max: 90.6Min: 90.5 / Avg: 90.58 / Max: 90.6

Half-Life 2 - Lost Coast

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78050100150200250SE +/- 0.25, N = 12SE +/- 0.28, N = 12213.33210.08
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200Min: 211.72 / Avg: 213.33 / Max: 214.67Min: 208.45 / Avg: 210.08 / Max: 211.81

Killing Floor

OpenBenchmarking.orgFrames Per Second, More Is BetterKilling FloorResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78020406080100SE +/- 0.31, N = 12SE +/- 0.32, N = 12104.15104.29
OpenBenchmarking.orgFrames Per Second, More Is BetterKilling FloorResolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78020406080100Min: 102.03 / Avg: 104.15 / Max: 105.03Min: 101.93 / Avg: 104.29 / Max: 105.75

Left4Dead2

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft4Dead2 1.1.6Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150SE +/- 0.28, N = 12SE +/- 0.24, N = 12118.73117.32
OpenBenchmarking.orgFrames Per Second, More Is BetterLeft4Dead2 1.1.6Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78020406080100Min: 115.9 / Avg: 118.73 / Max: 119.5Min: 114.8 / Avg: 117.32 / Max: 118.2

Nuclear Dawn

OpenBenchmarking.orgFrames Per Second, More Is BetterNuclear Dawn 1.1Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150SE +/- 2.17, N = 12SE +/- 1.39, N = 12145.22145.20
OpenBenchmarking.orgFrames Per Second, More Is BetterNuclear Dawn 1.1Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150Min: 128.6 / Avg: 145.22 / Max: 151.6Min: 130.8 / Avg: 145.2 / Max: 149.5

Portal 2

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 78050100150200250SE +/- 0.25, N = 12SE +/- 0.17, N = 6246.16246.19
OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200Min: 243.8 / Avg: 246.16 / Max: 246.99Min: 245.58 / Avg: 246.19 / Max: 246.6

Prey

This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPrey 1.4.119Resolution: 1920 x 1080gnome-fallback50100150200250SE +/- 0.32, N = 12235.91

Steel Storm: Burning Retribution

This test calculates the average frame-rate from several different GTK operations. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSteel Storm: Burning Retribution 0.40Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200SE +/- 0.37, N = 12SE +/- 0.19, N = 9194.24193.39
OpenBenchmarking.orgFrames Per Second, More Is BetterSteel Storm: Burning Retribution 0.40Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200Min: 191.27 / Avg: 194.24 / Max: 195.42Min: 192.65 / Avg: 193.39 / Max: 194.2

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150SE +/- 0.40, N = 12SE +/- 0.35, N = 12134.07134.46
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150Min: 129.81 / Avg: 134.07 / Max: 135.17Min: 130.7 / Avg: 134.46 / Max: 135.19

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200SE +/- 0.28, N = 12SE +/- 0.33, N = 12161.86161.12
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080gnome-fallbackZotac NVIDIA GeForce GTX 780306090120150Min: 160.54 / Avg: 161.86 / Max: 163.39Min: 159.81 / Avg: 161.12 / Max: 163.72

Xonotic

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.7Resolution: 1920 x 1080 - Effects Quality: Ultimategnome-fallbackZotac NVIDIA GeForce GTX 7804080120160200SE +/- 0.30, N = 12SE +/- 0.69, N = 12159.47159.08MIN: 29 / MAX: 485MIN: 27 / MAX: 484
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.7Resolution: 1920 x 1080 - Effects Quality: Ultimategnome-fallbackZotac NVIDIA GeForce GTX 780306090120150Min: 157.93 / Avg: 159.47 / Max: 160.88Min: 152.76 / Avg: 159.08 / Max: 161.23