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December 23 2012
 
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okokokOpenBenchmarking.orgPhoronix Test SuiteAMD Athlon II X4 620 @ 2.60GHz (4 Cores)ASUS M4A785TD-V EVOAMD RS880 + SB7x0/SB8x0/SB9x06144MB500GB SAMSUNG HD502HI + 160GB Seagate ST3160215ASATI Radeon HD 5700 1024MBVIA VT1708SM1921ARealtek RTL8111/8168BUbuntu 12.103.7.0-7-generic (x86_64)KDEX Server 1.13.0.902 (1.13.1 RC 2)fglrx 9.1.11 Catalyst 12.94.2.11986GCC 4.7ext41280x1024ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionOkokok BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,go,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v

okokoknexuiz: 1280 x 1024openarena: 1280 x 1024padman: 1280 x 1024smokin-guns: 1280 x 1024tremulous: 1280 x 1024urbanterror: 1280 x 1024ut2004-demo: ONS-Torlan Botmatch - 1280 x 1024vdrift: 1280 x 1024warsow: 1280 x 1024asd117.7498.03174.03139.67136.2793.3071.8452.51161.97OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21280 x 1024asd306090120150SE +/- 0.13, N = 3117.74

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.81280 x 1024asd20406080100SE +/- 0.12, N = 398.03

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.21280 x 1024asd4080120160200SE +/- 0.19, N = 3174.03

Smokin Guns

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.11280 x 1024asd306090120150SE +/- 1.82, N = 3139.67

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.01280 x 1024asd306090120150SE +/- 0.23, N = 3136.27

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.11280 x 1024asd20406080100SE +/- 0.32, N = 393.30

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 1024asd1632486480SE +/- 0.09, N = 371.84

VDrift

OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-301280 x 1024asd1224364860SE +/- 0.00, N = 352.511. (CXX) g++ options: -pthread -lSDL -lGLU -lGLEW -lpthread -lSDL_image -lSDL_gfx -lvorbisfile -lvdriftbullet

Warsow

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 1.01280 x 1024asd4080120160200SE +/- 2.03, N = 3161.97