lifeboot20111223.txt

Intel Core 2 T5600 testing with a FUJITSU FJNB1B5 and Intel Mobile 945GM/GMS 943/940GML IGP on Slackware 13.37.0 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1112230-AR-LIFEBOOT220
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Date
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  Test
  Duration
2011-12-23 17:59
December 23 2011
 
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GtkPerf

This test calculates the average frame-rate from several different GTK operations. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterGtkPerf 0.40GtkComboBox2011-12-23 17:59714212835SE +/- 0.12, N = 330.92

OpenBenchmarking.orgSeconds, Fewer Is BetterGtkPerf 0.40GtkDrawingArea - Pixbufs2011-12-23 17:591.26452.5293.79355.0586.3225SE +/- 0.01, N = 35.62

OpenBenchmarking.orgSeconds, Fewer Is BetterGtkPerf 0.40GtkRadioButton2011-12-23 17:591.08232.16463.24694.32925.4115SE +/- 0.01, N = 34.81

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2XRender + Gears2011-12-23 17:591632486480SE +/- 0.18, N = 371.84

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2XRender + Text2011-12-23 17:59306090120150SE +/- 0.23, N = 3157.65

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2XRender + Image Scaling2011-12-23 17:59816243240SE +/- 0.12, N = 335.29

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2OpenGL + Gears2011-12-23 17:591326395265SE +/- 0.21, N = 355.95

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2OpenGL + Image Scaling2011-12-23 17:5960120180240300SE +/- 0.35, N = 3293.99

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21400 x 10502011-12-23 17:590.62551.2511.87652.5023.1275SE +/- 0.00, N = 32.78

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.01400 x 10502011-12-23 17:59714212835SE +/- 0.12, N = 329.57

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.51400 x 10502011-12-23 17:59510152025SE +/- 0.37, N = 322.57

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.11400 x 10502011-12-23 17:59510152025SE +/- 0.03, N = 322.83

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.21400 x 10502011-12-23 17:59612182430SE +/- 0.03, N = 323.97

Smokin Guns

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.1b41400 x 10502011-12-23 17:59612182430SE +/- 0.00, N = 325.20

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 10242011-12-23 17:593691215SE +/- 0.01, N = 311.69