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Graphics Test



Uploaded By:
Phoronix Test Suite

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game.

Revision History

pts/unvanquished-1.5.0 [07 Apr 2014 14:15:16 EDT]
- Update against Unvanquished 0.26 alpha... Should be in good standing now.

pts/unvanquished-1.4.0 [08 Mar 2014 17:31:33 EST]
- Latest work in working on upstream improvements with Unvanquished to fix some of their engine issues and other bugs.

pts/unvanquished-1.3.0 [07 Mar 2014 21:20:14 EST]
- Update against Unvanquished Alpha 25 though this test profile update is still work in progress due to working through bugs with upstream game.

pts/unvanquished-1.2.0 [11 Feb 2014 11:53:21 EST]
- This will likely break but we will see.

pts/unvanquished-1.1.0 [04 Nov 2013 14:34:27 EST]
- Update against Unvanquished Alpha 21 upstream release. The 17 recorded demo file and config file still seems to work fine.

pts/unvanquished-1.0.2 [18 Jul 2013 10:34:09 EDT]
- Support the frame latency / jitter extra data on Phoronix Test Suite 4.8 Sokndal.

pts/unvanquished-1.0.1 [09 Jul 2013 11:00:24 EDT]
- Fix for the Apple OS X launcher of Unvanquished game.

pts/unvanquished-1.0.0 [08 Jul 2013 19:33:17 EDT]
- Initial commit of Unvanquished Alpha 17 game! Finally a universal zip package.

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