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		<title>OpenBenchmarking.org - Latest Test Profiles</title>
		<link>http://openbenchmarking.org/</link>
		<description>The OpenBenchmarking.org infrastructure provides public and private storage of test result data (including system logs) and effective collaboration tools for sharing results and efficiently comparing multiple test result sets. OpenBenchmarking.org also provides a package management system for making accessible new, updated, and third-party test profiles / suites to the users of the Phoronix Test Suite.</description>
		<language>en-us</language>
		<item>
			<title>Prey [pts/prey]</title>
			<link>http://openbenchmarking.org/test/pts/prey</link>
			<guid>http://openbenchmarking.org/test/pts/prey</guid>
			<description>This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD.</description>
			<pubDate>Mon, 30 Apr 2012 10:13:26 CDT</pubDate>
		</item>
		<item>
			<title>Cairo Performance Demos [pts/cairo-demos]</title>
			<link>http://openbenchmarking.org/test/pts/cairo-demos</link>
			<guid>http://openbenchmarking.org/test/pts/cairo-demos</guid>
			<description>The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system.</description>
			<pubDate>Sun, 29 Apr 2012 11:14:59 CDT</pubDate>
		</item>
		<item>
			<title>IOzone [pts/iozone]</title>
			<link>http://openbenchmarking.org/test/pts/iozone</link>
			<guid>http://openbenchmarking.org/test/pts/iozone</guid>
			<description>The IOzone benchmark tests the hard disk drive / file-system performance.</description>
			<pubDate>Sun, 29 Apr 2012 11:10:47 CDT</pubDate>
		</item>
		<item>
			<title>LuxMark [pts/luxmark]</title>
			<link>http://openbenchmarking.org/test/pts/luxmark</link>
			<guid>http://openbenchmarking.org/test/pts/luxmark</guid>
			<description>LuxMark is a multi-platform OpenGL benchmark using LuxRender / SLG2. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples.</description>
			<pubDate>Sun, 29 Apr 2012 10:28:52 CDT</pubDate>
		</item>
		<item>
			<title>qVDPAUtest [pts/qvdpautest]</title>
			<link>http://openbenchmarking.org/test/pts/qvdpautest</link>
			<guid>http://openbenchmarking.org/test/pts/qvdpautest</guid>
			<description>The qvdpautest is a small program serving as a benchmark of NVIDIA's VDPAU, the Video Decode and Presentation API for Unix. Various operations are supported for testing.</description>
			<pubDate>Sun, 29 Apr 2012 08:48:17 CDT</pubDate>
		</item>
		<item>
			<title>7-Zip Compression [madmaze/compress-7zip]</title>
			<link>http://openbenchmarking.org/test/madmaze/compress-7zip</link>
			<guid>http://openbenchmarking.org/test/madmaze/compress-7zip</guid>
			<description>This is a test of 7-Zip using p7zip with its integrated benchmark feature.</description>
			<pubDate>Fri, 20 Apr 2012 13:57:28 CDT</pubDate>
		</item>
		<item>
			<title>APITrace [pts/apitrace]</title>
			<link>http://openbenchmarking.org/test/pts/apitrace</link>
			<guid>http://openbenchmarking.org/test/pts/apitrace</guid>
			<description>This is a benchmark measuring the performance of various OpenGL Linux games that lack suitable benchmarking modes so this is solely measuring the performance of pushing pre-recorded OpenGL calls as recorded by APITrace through the system's graphics driver stack and being executed on the GPU. This isn't measuring the system's performance in that game but rather just the recorded OpenGL performance being executed.</description>
			<pubDate>Wed, 11 Apr 2012 20:44:30 CDT</pubDate>
		</item>
		<item>
			<title>APITrace [pts/apitrace]</title>
			<link>http://openbenchmarking.org/test/pts/apitrace</link>
			<guid>http://openbenchmarking.org/test/pts/apitrace</guid>
			<description>This is a benchmark measuring the performance of various OpenGL Linux games that lack suitable benchmarking modes so this is solely measuring the performance of pushing pre-recorded OpenGL calls as recorded by APITrace through the system's graphics driver stack and being executed on the GPU. This isn't measuring the system's performance in that game but rather just the recorded OpenGL performance being executed.</description>
			<pubDate>Wed, 11 Apr 2012 20:18:43 CDT</pubDate>
		</item>
		<item>
			<title>OpenArena [pts/openarena]</title>
			<link>http://openbenchmarking.org/test/pts/openarena</link>
			<guid>http://openbenchmarking.org/test/pts/openarena</guid>
			<description>This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine.</description>
			<pubDate>Wed, 11 Apr 2012 16:31:05 CDT</pubDate>
		</item>
		<item>
			<title>MandelGPU [pts/mandelgpu]</title>
			<link>http://openbenchmarking.org/test/pts/mandelgpu</link>
			<guid>http://openbenchmarking.org/test/pts/mandelgpu</guid>
			<description>MandelGPU is an OpenCL benchmark and this test runs with the OpenCL rendering float4 kernel with a maximum of 4096 iterations.</description>
			<pubDate>Wed, 11 Apr 2012 12:38:23 CDT</pubDate>
		</item>
		<item>
			<title>MandelbulbGPU [pts/mandelbulbgpu]</title>
			<link>http://openbenchmarking.org/test/pts/mandelbulbgpu</link>
			<guid>http://openbenchmarking.org/test/pts/mandelbulbgpu</guid>
			<description>MandelbulbGPU is an OpenCL benchmark.</description>
			<pubDate>Wed, 11 Apr 2012 12:27:16 CDT</pubDate>
		</item>
		<item>
			<title>SmallPT GPU [pts/smallpt-gpu]</title>
			<link>http://openbenchmarking.org/test/pts/smallpt-gpu</link>
			<guid>http://openbenchmarking.org/test/pts/smallpt-gpu</guid>
			<description>SmallPT GPU is an OpenCL benchmark that's run with various PTS changes compared to upstream and multiple rendering scenes are available.</description>
			<pubDate>Wed, 11 Apr 2012 12:24:35 CDT</pubDate>
		</item>
		<item>
			<title>JuliaGPU [pts/juliagpu]</title>
			<link>http://openbenchmarking.org/test/pts/juliagpu</link>
			<guid>http://openbenchmarking.org/test/pts/juliagpu</guid>
			<description>JuliaGPU is an OpenCL benchmark with this version containing various PTS-specific enhancements.</description>
			<pubDate>Wed, 11 Apr 2012 11:15:50 CDT</pubDate>
		</item>
		<item>
			<title>PostgreSQL pgbench [pts/pgbench]</title>
			<link>http://openbenchmarking.org/test/pts/pgbench</link>
			<guid>http://openbenchmarking.org/test/pts/pgbench</guid>
			<description>This is a simple TPC-B like benchmark of PostgreSQL.</description>
			<pubDate>Wed, 11 Apr 2012 09:15:04 CDT</pubDate>
		</item>
		<item>
			<title>ETXreaL [pts/etxreal]</title>
			<link>http://openbenchmarking.org/test/pts/etxreal</link>
			<guid>http://openbenchmarking.org/test/pts/etxreal</guid>
			<description>ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory.</description>
			<pubDate>Tue, 10 Apr 2012 08:29:36 CDT</pubDate>
		</item>
		<item>
			<title>Reaction Quake 3 [pts/reaction]</title>
			<link>http://openbenchmarking.org/test/pts/reaction</link>
			<guid>http://openbenchmarking.org/test/pts/reaction</guid>
			<description>Reaction is an open-source game using the ioquake3 engine.</description>
			<pubDate>Mon, 09 Apr 2012 09:37:47 CDT</pubDate>
		</item>
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