graph1

Intel Xeon X5670 testing with a HP Z800 Workstation and NVIDIA Quadro K2200 4GB on FreeBSD via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2403076-NE-2403074NE19.

graph1ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolutiongraph1graph2Intel Xeon X5670 @ 2.93GHz (6 Cores)HP Z800 WorkstationIntel 5520 I/O Hub ESI Port32GB337GBNVIDIA Quadro K2200 4GBNVIDIA (0x0fbc) HDAW1942FreeBSD14.0-RELEASE-p3 (x86_64)KDE Plasma 5.27.10X Server 1.21.1.11NVIDIA 535.146.024.6.0Clang 16.0.6ufs1440x900OpenBenchmarking.orgGraphics Details- BAR1 / Visible vRAM Size: 256 MiBSecurity Details- KPTI

graph1gl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yesgraph1graph2290.8967253.438111141.6638957.058980190.9497585.23721726.25952938.08278614.41216669.3881967.035189142.1565217.082321141.19679824.39715240.99835221.17499047.22599813.75337672.709723288.1344563.471068139.9262917.146833195.9448135.10786725.82836938.72279514.29458869.9724477.038461142.0891227.160439139.66195124.28346241.18044221.18042747.21357413.74442872.756792OpenBenchmarking.org

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nograph1graph260120180240300SE +/- 2.40, N = 3SE +/- 2.35, N = 3290.90288.13MIN: 281.91 / MAX: 611.08MIN: 279.67 / MAX: 614.721. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nograph1graph20.7811.5622.3433.1243.905SE +/- 0.028207, N = 3SE +/- 0.028566, N = 33.4381113.471068MIN: 1.64 / MAX: 3.55MIN: 1.63 / MAX: 3.581. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nograph1graph2306090120150SE +/- 0.16, N = 3SE +/- 0.54, N = 3141.66139.93MAX: 169.49MAX: 163.31. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nograph1graph2246810SE +/- 0.008142, N = 3SE +/- 0.027558, N = 37.0589807.146833MIN: 5.9 / MAX: 5319148.94MIN: 6.12 / MAX: 6024096.381. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yesgraph1graph24080120160200SE +/- 0.91, N = 3SE +/- 1.55, N = 15190.95195.94MIN: 184.4 / MAX: 524.75MIN: 184.89 / MAX: 540.021. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yesgraph1graph21.17842.35683.53524.71365.892SE +/- 0.024968, N = 3SE +/- 0.039592, N = 155.2372175.107867MIN: 1.91 / MAX: 5.42MIN: 1.85 / MAX: 5.411. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yesgraph1graph2612182430SE +/- 0.11, N = 3SE +/- 0.22, N = 326.2625.83MAX: 153.27MAX: 140.491. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yesgraph1graph2918273645SE +/- 0.16, N = 3SE +/- 0.33, N = 338.0838.72MIN: 6.52 / MAX: 6134969.33MIN: 7.12 / MAX: 6329113.921. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nograph1graph248121620SE +/- 0.06, N = 3SE +/- 0.15, N = 314.4114.29MIN: 14.23 / MAX: 170.65MIN: 13.96 / MAX: 139.221. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nograph1graph21632486480SE +/- 0.29, N = 3SE +/- 0.75, N = 369.3969.97MIN: 5.86 / MAX: 70.27MIN: 7.18 / MAX: 71.631. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nograph1graph2246810SE +/- 0.049075, N = 3SE +/- 0.046739, N = 37.0351897.038461MAX: 37.1MAX: 35.931. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nograph1graph2306090120150SE +/- 1.00, N = 3SE +/- 0.95, N = 3142.16142.09MIN: 26.96 / MAX: 8130081.3MIN: 27.83 / MAX: 8849557.521. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yesgraph1graph2246810SE +/- 0.005153, N = 3SE +/- 0.032438, N = 37.0823217.160439MAX: 34.69MAX: 57.881. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yesgraph1graph2306090120150SE +/- 0.10, N = 3SE +/- 0.63, N = 3141.20139.66MIN: 28.83 / MAX: 7936507.95MIN: 17.28 / MAX: 8403361.341. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nograph1graph2612182430SE +/- 0.27, N = 3SE +/- 0.03, N = 324.4024.28MIN: 23.44 / MAX: 194.44MIN: 23.54 / MAX: 196.581. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nograph1graph2918273645SE +/- 0.45, N = 3SE +/- 0.06, N = 341.0041.18MIN: 5.14 / MAX: 42.67MIN: 5.09 / MAX: 42.481. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nograph1graph2510152025SE +/- 0.05, N = 3SE +/- 0.03, N = 321.1721.18MAX: 34.96MAX: 38.131. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nograph1graph21122334455SE +/- 0.11, N = 3SE +/- 0.06, N = 347.2347.21MIN: 28.6 / MAX: 4716981.13MIN: 26.22 / MAX: 6329113.921. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yesgraph1graph248121620SE +/- 0.02, N = 3SE +/- 0.01, N = 313.7513.74MAX: 39.08MAX: 65.521. (CXX) clang++ options: -std=c++11 -lpthread

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yesgraph1graph21632486480SE +/- 0.10, N = 3SE +/- 0.04, N = 372.7172.76MIN: 25.59 / MAX: 6289308.18MIN: 15.26 / MAX: 5681818.181. (CXX) clang++ options: -std=c++11 -lpthread


Phoronix Test Suite v10.8.4