NVIDIA Kernel Drivers AMD Ryzen 9 7950X 16-Core testing with a ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) and NVIDIA GeForce RTX 4080 16GB on Ubuntu 23.10 via the Phoronix Test Suite. Smoke: Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: NVIDIA GeForce RTX 4080 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160 Counter-Strike 2 Resolution: 1920 x 1080 Frames Per Second > Higher Is Better Smoke . 405.0 |================================================================ Counter-Strike 2 Resolution: 2560 x 1440 Frames Per Second > Higher Is Better Smoke . 308.7 |================================================================ Counter-Strike 2 Resolution: 3840 x 2160 Frames Per Second > Higher Is Better Smoke . 164.9 |================================================================ Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Frames Per Second > Higher Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Frames Per Second > Higher Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Frames Per Second > Higher Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Frames Per Second > Higher Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Frames Per Second > Higher Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Frames Per Second > Higher Is Better DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra Frames Per Second > Higher Is Better Smoke . 294.53 |=============================================================== DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: Ultra Frames Per Second > Higher Is Better Smoke . 234.14 |=============================================================== DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra Frames Per Second > Higher Is Better Smoke . 200.68 |=============================================================== F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High Frames Per Second > Higher Is Better Smoke . 178 |================================================================== F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Time Milliseconds < Lower Is Better Smoke . MIN: 3.5 AVG: 5.5 MAX: 11.0 F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High Frames Per Second > Higher Is Better Smoke . 72 |=================================================================== F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Total Frame Time Milliseconds < Lower Is Better Smoke . MIN: 10.6 AVG: 13.8 MAX: 17.3 Grand Theft Auto V Resolution: 2560 x 1440 - Quality: Very High Frames Per Second > Higher Is Better Grand Theft Auto V Resolution: 3840 x 2160 - Quality: Very High Frames Per Second > Higher Is Better HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra Frames Per Second > Higher Is Better Smoke . 364.08 |=============================================================== HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time Milliseconds < Lower Is Better Smoke . MIN: 1.0 AVG: 2.8 MAX: 15.8 HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra Frames Per Second > Higher Is Better Smoke . 286.07 |=============================================================== HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time Milliseconds < Lower Is Better Smoke . MIN: 1.6 AVG: 3.5 MAX: 13.3 HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra Frames Per Second > Higher Is Better Smoke . 160.86 |=============================================================== HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time Milliseconds < Lower Is Better Smoke . MIN: 3.2 AVG: 6.2 MAX: 10.7 Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off Frames Per Second > Higher Is Better Smoke . 298.1 |================================================================ Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off Frames Per Second > Higher Is Better Smoke . 136.1 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Smoke . 84.38 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Smoke . 59.19 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Smoke . 132.80 |=============================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Smoke . 83.86 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Smoke . 85.21 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Smoke . 58.94 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Smoke . 134.90 |=============================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Smoke . 86.10 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Smoke . 74.86 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Smoke . 55.11 |================================================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Smoke . 113.43 |=============================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Smoke . 76.21 |================================================================ Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better Smoke . 111.6 |================================================================ Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better Smoke . 69.6 |================================================================= Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better Smoke . 31.7 |================================================================= GLmark2 2023.01 Resolution: 3840 x 2160 Score > Higher Is Better Smoke . 3767 |================================================================= FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 416.24 |=============================================================== FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 101.86 |=============================================================== FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 310.00 |=============================================================== FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 54.28 |================================================================ FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 175.19 |=============================================================== FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 23.84 |================================================================ FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 416.17 |=============================================================== FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 360.84 |=============================================================== FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 310.20 |=============================================================== FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 271.61 |=============================================================== FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 174.76 |=============================================================== FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 157.31 |=============================================================== FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 127.53 |=============================================================== FurMark 2.1 Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 84.75 |================================================================ FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 87.90 |================================================================ FurMark 2.1 Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 46.91 |================================================================ FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: 8 FPS > Higher Is Better Smoke . 41.67 |================================================================ FurMark 2.1 Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: 8 FPS > Higher Is Better Smoke . 20.05 |================================================================ FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 127.26 |=============================================================== FurMark 2.1 Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 164.01 |=============================================================== FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 87.99 |================================================================ FurMark 2.1 Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 131.84 |=============================================================== FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: Off FPS > Higher Is Better Smoke . 41.61 |================================================================ FurMark 2.1 Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: Off FPS > Higher Is Better Smoke . 64.07 |================================================================ VKMark 2022-05-16 Resolution: 1920 x 1080 - Present Mode: Immediate VKMark Score > Higher Is Better Smoke . 6728 |================================================================= VKMark 2022-05-16 Resolution: 2560 x 1440 - Present Mode: Immediate VKMark Score > Higher Is Better Smoke . 4045 |================================================================= VKMark 2022-05-16 Resolution: 3840 x 2160 - Present Mode: Immediate VKMark Score > Higher Is Better Smoke . 1667 |================================================================= VkFFT 1.3.4 Test: FFT + iFFT R2C / C2R Benchmark Score > Higher Is Better Smoke . 66962 |================================================================ VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in half precision Benchmark Score > Higher Is Better Smoke . 136687 |=============================================================== VkFFT 1.3.4 Test: FFT + iFFT C2C Bluestein in single precision Benchmark Score > Higher Is Better Smoke . 16924 |================================================================ VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in double precision Benchmark Score > Higher Is Better Smoke . 31468 |================================================================ VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in single precision Benchmark Score > Higher Is Better Smoke . 103816 |=============================================================== VkFFT 1.3.4 Test: FFT + iFFT C2C multidimensional in single precision Benchmark Score > Higher Is Better Smoke . 72319 |================================================================ VkFFT 1.3.4 Test: FFT + iFFT C2C Bluestein benchmark in double precision Benchmark Score > Higher Is Better Smoke . 5644 |================================================================= VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in single precision, no reshuffling Benchmark Score > Higher Is Better Smoke . 105207 |=============================================================== ProjectPhysX OpenCL-Benchmark 1.2 Operation: FP64 Compute TFLOPs/s > Higher Is Better Smoke . 0.832 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: FP32 Compute TFLOPs/s > Higher Is Better Smoke . 51.68 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT64 Compute TIOPs/s > Higher Is Better Smoke . 4.532 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT32 Compute TIOPs/s > Higher Is Better Smoke . 26.66 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT16 Compute TIOPs/s > Higher Is Better Smoke . 23.16 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT8 Compute TIOPs/s > Higher Is Better Smoke . 20.15 |================================================================ ProjectPhysX OpenCL-Benchmark 1.2 Operation: Memory Bandwidth Coalesced Read GB/s > Higher Is Better Smoke . 652.32 |=============================================================== ProjectPhysX OpenCL-Benchmark 1.2 Operation: Memory Bandwidth Coalesced Write GB/s > Higher Is Better Smoke . 614.66 |=============================================================== OctaneBench 2020.1 Total Score Score > Higher Is Better Smoke . 965.18 |=============================================================== FluidX3D 2.9 Test: FP32-FP32 MLUPs/s > Higher Is Better Smoke . 3844 |================================================================= FluidX3D 2.9 Test: FP32-FP16C MLUPs/s > Higher Is Better Smoke . 7858 |================================================================= FluidX3D 2.9 Test: FP32-FP16S MLUPs/s > Higher Is Better Smoke . 7707 |================================================================= LuxCoreRender 2.6 Scene: DLSC - Acceleration: GPU M samples/sec > Higher Is Better Smoke . 15.59 |================================================================ LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: GPU M samples/sec > Higher Is Better Smoke . 12.94 |================================================================ LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: GPU M samples/sec > Higher Is Better Smoke . 12.68 |================================================================ LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: GPU M samples/sec > Higher Is Better Smoke . 14.76 |================================================================ LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: GPU M samples/sec > Higher Is Better Smoke . 33.81 |================================================================ Blender 4.0 Blend File: BMW27 - Compute: NVIDIA CUDA Seconds < Lower Is Better Smoke . 7.83 |================================================================= Blender 4.0 Blend File: BMW27 - Compute: NVIDIA OptiX Seconds < Lower Is Better Smoke . 4.60 |================================================================= Blender 4.0 Blend File: Classroom - Compute: NVIDIA CUDA Seconds < Lower Is Better Smoke . 14.56 |================================================================ Blender 4.0 Blend File: Fishy Cat - Compute: NVIDIA CUDA Seconds < Lower Is Better Smoke . 15.75 |================================================================ Blender 4.0 Blend File: Barbershop - Compute: NVIDIA CUDA Seconds < Lower Is Better Smoke . 60.78 |================================================================ Blender 4.0 Blend File: Classroom - Compute: NVIDIA OptiX Seconds < Lower Is Better Smoke . 10.03 |================================================================ Blender 4.0 Blend File: Fishy Cat - Compute: NVIDIA OptiX Seconds < Lower Is Better Smoke . 7.77 |================================================================= Blender 4.0 Blend File: Barbershop - Compute: NVIDIA OptiX Seconds < Lower Is Better Smoke . 40.86 |================================================================ Blender 4.0 Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA Seconds < Lower Is Better Smoke . 32.29 |================================================================ Blender 4.0 Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX Seconds < Lower Is Better Smoke . 11.13 |================================================================ IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Bedroom M samples/s > Higher Is Better Smoke . 25.75 |================================================================ IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Supercar M samples/s > Higher Is Better Smoke . 65.56 |================================================================ Chaos Group V-RAY 6.0 Mode: NVIDIA RTX GPU vpaths > Higher Is Better Smoke . 6056 |================================================================= Chaos Group V-RAY 6.0 Mode: NVIDIA CUDA GPU vpaths > Higher Is Better Smoke . 4835 |=================================================================