game-dev-results-c6i16 aws c6i.16x game-dev c6i.16x game-dev: Processor: Intel Xeon Platinum 8375C (32 Cores / 64 Threads), Motherboard: Amazon EC2 c6i.16xlarge (1.0 BIOS), Chipset: Intel 440FX 82441FX PMC, Memory: 1 x 128 GB DDR4-3200MT/s, Disk: 54GB Amazon Elastic Block Store, Network: Amazon Elastic OS: Ubuntu 22.04, Kernel: 6.2.0-1017-aws (x86_64), Vulkan: 1.3.238, Compiler: GCC 11.4.0, File-System: ext4, System Layer: amazon Etcpak 1.0 Benchmark: Multi-Threaded - Configuration: DXT1 Mpx/s > Higher Is Better c6i.16x game-dev . 6089.67 |=================================================== Etcpak 1.0 Benchmark: Multi-Threaded - Configuration: ETC2 Mpx/s > Higher Is Better c6i.16x game-dev . 6025.55 |=================================================== Etcpak 1.0 Benchmark: Single-Threaded - Configuration: DXT1 Mpx/s > Higher Is Better c6i.16x game-dev . 197.84 |==================================================== Etcpak 1.0 Benchmark: Single-Threaded - Configuration: ETC2 Mpx/s > Higher Is Better c6i.16x game-dev . 195.97 |==================================================== LuaJIT 2.1-git Test: Composite Mflops > Higher Is Better c6i.16x game-dev . 1384.43 |=================================================== LuaJIT 2.1-git Test: Monte Carlo Mflops > Higher Is Better c6i.16x game-dev . 456.21 |==================================================== LuaJIT 2.1-git Test: Fast Fourier Transform Mflops > Higher Is Better c6i.16x game-dev . 635.20 |==================================================== LuaJIT 2.1-git Test: Sparse Matrix Multiply Mflops > Higher Is Better c6i.16x game-dev . 1443.33 |=================================================== LuaJIT 2.1-git Test: Dense LU Matrix Factorization Mflops > Higher Is Better c6i.16x game-dev . 3093.97 |=================================================== LuaJIT 2.1-git Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better c6i.16x game-dev . 1293.43 |=================================================== Intel Open Image Denoise 2.1 Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better c6i.16x game-dev . 1.68 |====================================================== Intel Open Image Denoise 2.1 Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better c6i.16x game-dev . 1.68 |====================================================== Intel Open Image Denoise 2.1 Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only Images / Sec > Higher Is Better c6i.16x game-dev . 0.81 |====================================================== Intel Open Image Denoise 2.1 Run: RT.hdr_alb_nrm.3840x2160 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better Intel Open Image Denoise 2.1 Run: RT.ldr_alb_nrm.3840x2160 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better Intel Open Image Denoise 2.1 Run: RTLightmap.hdr.4096x4096 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better OpenVKL 2.0.0 Benchmark: vklBenchmarkCPU ISPC Items / Sec > Higher Is Better c6i.16x game-dev . 946 |======================================================= OpenVKL 2.0.0 Benchmark: vklBenchmarkCPU Scalar Items / Sec > Higher Is Better c6i.16x game-dev . 319 |======================================================= OpenVKL 2.0.0 Benchmark: vklBenchmarkGPU Intel oneAPI SYCL Items / Sec > Higher Is Better Timed Godot Game Engine Compilation 4.0 Time To Compile Seconds < Lower Is Better c6i.16x game-dev . 162.69 |==================================================== ASTC Encoder 4.0 Preset: Fast MT/s > Higher Is Better c6i.16x game-dev . 427.60 |==================================================== ASTC Encoder 4.0 Preset: Medium MT/s > Higher Is Better c6i.16x game-dev . 165.02 |==================================================== ASTC Encoder 4.0 Preset: Thorough MT/s > Higher Is Better c6i.16x game-dev . 22.01 |===================================================== ASTC Encoder 4.0 Preset: Exhaustive MT/s > Higher Is Better c6i.16x game-dev . 2.1292 |==================================================== Basis Universal 1.13 Settings: ETC1S Seconds < Lower Is Better c6i.16x game-dev . 26.48 |===================================================== Basis Universal 1.13 Settings: UASTC Level 0 Seconds < Lower Is Better c6i.16x game-dev . 7.660 |===================================================== Basis Universal 1.13 Settings: UASTC Level 2 Seconds < Lower Is Better c6i.16x game-dev . 15.67 |===================================================== Basis Universal 1.13 Settings: UASTC Level 3 Seconds < Lower Is Better c6i.16x game-dev . 24.50 |===================================================== KTX-Software toktx 4.0 Settings: UASTC 3 Seconds < Lower Is Better c6i.16x game-dev . 6.250 |===================================================== KTX-Software toktx 4.0 Settings: Zstd Compression 9 Seconds < Lower Is Better c6i.16x game-dev . 3.399 |===================================================== KTX-Software toktx 4.0 Settings: Zstd Compression 19 Seconds < Lower Is Better c6i.16x game-dev . 20.33 |===================================================== KTX-Software toktx 4.0 Settings: UASTC 3 + Zstd Compression 19 Seconds < Lower Is Better c6i.16x game-dev . 11.30 |===================================================== KTX-Software toktx 4.0 Settings: UASTC 4 + Zstd Compression 19 Seconds < Lower Is Better c6i.16x game-dev . 112.47 |==================================================== Blender 4.0 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better Blender 4.0 Blend File: BMW27 - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.0 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better Blender 4.0 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better Blender 4.0 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better Blender 4.0 Blend File: Classroom - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.0 Blend File: Fishy Cat - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.0 Blend File: Barbershop - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.0 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better Blender 4.0 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Seconds < Lower Is Better