Zink RadeonSI RX 6800 XT Zink benchmarks by Michael Larabel for a future article. RadeonSI: Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS), Chipset: Intel Device 7aa7, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: Gigabyte AMD Radeon RX 6800 XT 16GB (2575/1000MHz), Audio: Intel Device 7ad0, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 21.10, Kernel: 5.17.0-051700-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa) (LLVM 14.0.0 DRM 3.44), Vulkan: 1.3.211, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160 Zink Mesa 22.1-devel: Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS), Chipset: Intel Device 7aa7, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: zink 16GB (2575/1000MHz), Audio: Intel Device 7ad0, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 21.10, Kernel: 5.17.0-051700-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa), Vulkan: 1.3.211, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160 BioShock Infinite Resolution: 3840 x 2160 - Effects Quality: Low Frames Per Second > Higher Is Better RadeonSI ............. 286.96 |================================================ Zink Mesa 22.1-devel . 158.90 |=========================== Civilization VI Quality: Lowest - Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RadeonSI ............. 95.02 |================================================= Zink Mesa 22.1-devel . 84.20 |=========================================== Civilization VI Quality: Lowest - Resolution: 3840 x 2160 - Total Frame Time Milliseconds < Lower Is Better RadeonSI ............. MIN: 5.7 AVG: 10.5 MAX: 20.6 Zink Mesa 22.1-devel . MIN: 7.2 AVG: 11.9 MAX: 36.6 Civilization VI Quality: Highest - Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RadeonSI ............. 71.57 |================================================= Zink Mesa 22.1-devel . 56.06 |====================================== Civilization VI Quality: Highest - Resolution: 3840 x 2160 - Total Frame Time Milliseconds < Lower Is Better RadeonSI ............. MIN: 8.0 AVG: 14.0 MAX: 29.8 Zink Mesa 22.1-devel . MIN: 9.4 AVG: 17.8 MAX: 43.8 DDraceNetwork 15.8.1 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 Frames Per Second > Higher Is Better RadeonSI ............. 4710.13 |=============================================== Zink Mesa 22.1-devel . 3816.83 |====================================== DDraceNetwork 15.8.1 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 Frames Per Second > Higher Is Better RadeonSI ............. 1321.15 |=============================================== Zink Mesa 22.1-devel . 1187.00 |========================================== DDraceNetwork 15.8.1 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap Frames Per Second > Higher Is Better RadeonSI ............. 1239.52 |============================================== Zink Mesa 22.1-devel . 1272.06 |=============================================== DDraceNetwork 15.8.1 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap Frames Per Second > Higher Is Better RadeonSI ............. 1231.40 |============================================= Zink Mesa 22.1-devel . 1275.59 |=============================================== Deus Ex: Mankind Divided Preset: 1920 x 1080 - Low Quality Frames Per Second > Higher Is Better RadeonSI ............. 139.1 |================================================= Zink Mesa 22.1-devel . 135.5 |================================================ Deus Ex: Mankind Divided Preset: 3840 x 2160 - Low Quality Frames Per Second > Higher Is Better RadeonSI ............. 102.4 |================================================ Zink Mesa 22.1-devel . 105.4 |================================================= Deus Ex: Mankind Divided Preset: 1920 x 1080 - Ultra Quality Frames Per Second > Higher Is Better RadeonSI ............. 115.8 |================================================= Zink Mesa 22.1-devel . 109.2 |============================================== Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 913.63 |================================================ Zink Mesa 22.1-devel . 705.06 |===================================== Half-Life 2: Episode Two Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 551.80 |============================================== Zink Mesa 22.1-devel . 577.79 |================================================ Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 431.05 |================================================ Zink Mesa 22.1-devel . 341.05 |====================================== Left 4 Dead 2 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 420.01 |================================================ Zink Mesa 22.1-devel . 329.54 |====================================== Metro: Last Light Redux Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RadeonSI ............. 172.01 |================================================ Zink Mesa 22.1-devel . 117.52 |================================= Tesseract 2014-05-12 Resolution: 1920 x 1080 Frames Per Second > Higher Is Better RadeonSI ............. 986.97 |================================================ Zink Mesa 22.1-devel . 963.40 |=============================================== Tesseract 2014-05-12 Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RadeonSI ............. 871.52 |================================================ Zink Mesa 22.1-devel . 801.42 |============================================ Tomb Raider Resolution: 3840 x 2160 - Quality: Low Frames Per Second > Higher Is Better RadeonSI ............. 385.1 |================================================= Zink Mesa 22.1-devel . 342.9 |============================================ Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra Frames Per Second > Higher Is Better RadeonSI ............. 332.3 |================================================= Zink Mesa 22.1-devel . 315.7 |=============================================== Tomb Raider Resolution: 3840 x 2160 - Quality: Ultra Frames Per Second > Higher Is Better RadeonSI ............. 150.5 |================================================= Zink Mesa 22.1-devel . 131.9 |=========================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 329.5 |================================================= Zink Mesa 22.1-devel . 305.9 |============================================= Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL Frames Per Second > Higher Is Better RadeonSI ............. 289.24 |================================================ Zink Mesa 22.1-devel . 256.74 |=========================================== Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: High Frames Per Second > Higher Is Better RadeonSI ............. 422.6 |=============================================== Zink Mesa 22.1-devel . 437.5 |================================================= Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: Ultra Frames Per Second > Higher Is Better RadeonSI ............. 415.8 |=============================================== Zink Mesa 22.1-devel . 433.3 |================================================= Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: Medium Frames Per Second > Higher Is Better RadeonSI ............. 435.0 |================================================ Zink Mesa 22.1-devel . 443.7 |================================================= Warsow 2.5 Beta Resolution: 1920 x 1080 Frames Per Second > Higher Is Better RadeonSI ............. 962.7 |================================================= Zink Mesa 22.1-devel . 959.5 |================================================= Warsow 2.5 Beta Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RadeonSI ............. 932.4 |================================================= Zink Mesa 22.1-devel . 513.3 |=========================== Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Low Frames Per Second > Higher Is Better RadeonSI ............. 667.28 |================================================ Zink Mesa 22.1-devel . 634.25 |============================================== Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: High Frames Per Second > Higher Is Better RadeonSI ............. 558.14 |================================================ Zink Mesa 22.1-devel . 556.57 |================================================ Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultra Frames Per Second > Higher Is Better RadeonSI ............. 515.45 |================================================ Zink Mesa 22.1-devel . 512.86 |================================================ Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate Frames Per Second > Higher Is Better RadeonSI ............. 440.00 |================================================ Zink Mesa 22.1-devel . 425.46 |============================================== ParaView 5.9 Test: Many Spheres - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better RadeonSI ............. 153.80 |================================================ Zink Mesa 22.1-devel . 58.62 |================== ParaView 5.9 Test: Many Spheres - Resolution: 1920 x 1080 MiPolys / Sec > Higher Is Better RadeonSI ............. 15419.36 |============================================== Zink Mesa 22.1-devel . 5877.09 |================== ParaView 5.9 Test: Wavelet Volume - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better RadeonSI ............. 715.75 |================================================ Zink Mesa 22.1-devel . 688.44 |============================================== ParaView 5.9 Test: Wavelet Volume - Resolution: 1920 x 1080 MiVoxels / Sec > Higher Is Better RadeonSI ............. 11451.97 |============================================== Zink Mesa 22.1-devel . 11015.06 |============================================ ParaView 5.9 Test: Wavelet Contour - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better RadeonSI ............. 500.70 |================================================ Zink Mesa 22.1-devel . 476.73 |============================================== ParaView 5.9 Test: Wavelet Contour - Resolution: 1920 x 1080 MiPolys / Sec > Higher Is Better RadeonSI ............. 5217.93 |=============================================== Zink Mesa 22.1-devel . 4968.10 |============================================= Java 2D Microbenchmark 1.0 Rendering Test: Text Rendering Units Per Second > Higher Is Better RadeonSI ............. 60491.47 |============================================== Zink Mesa 22.1-devel . 57483.27 |============================================ Java 2D Microbenchmark 1.0 Rendering Test: Image Rendering Units Per Second > Higher Is Better RadeonSI ............. 39767990.26 |=========================================== Zink Mesa 22.1-devel . 32493045.47 |=================================== Java 2D Microbenchmark 1.0 Rendering Test: Vector Graphics Rendering Units Per Second > Higher Is Better RadeonSI ............. 21619378.25 |=========================================== Zink Mesa 22.1-devel . 20860342.86 |=========================================