l4d2-vulkan-vs-opengl-02

AMD Ryzen 7 2700X Eight-Core testing on Slackware 14.2 x86_64 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2107254-IB-2107250IB14&sro.

l4d2-vulkan-vs-opengl-02ProcessorChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionARADV_DEBUG=llvmfragment_size=4PRESENT_MODE=immediateAMD Ryzen 7 2700X Eight-Core @ 4.03GHz (8 Cores / 16 Threads)AMD 17h126GBSamsung SSD 960 PRO 512GB + 512GB Samsung SSD 850 + 2 x 6001GB TOSHIBA MG04ACA6 + 128GB PLEXTOR PX-128M3AMD Radeon Frontier Edition 16GB (1350/988MHz)AMD Vega 10 HDMI AudioU24E590Intel I211 + Qualcomm Atheros Killer E2500Slackware 14.2 x86_645.13.2 (x86_64)KDE 4.14.38X Server 1.20.104.6 Mesa 21.1.5 (LLVM 12.0.1)1.2.168GCC 10.3.0 + Clang 12.0.1 + LLVM 12.0.1ext43840x21605.13.5 (x86_64)OpenBenchmarking.orgKernel Details- A: amdgpu.ppfeaturemask=0xFFFD7FFF amdgpu.vm_fragment_size=9 - Transparent Huge Pages: always- RADV_DEBUG=llvm: amdgpu.ppfeaturemask=0xFFFD7FFF amdgpu.vm_fragment_size=9 - Transparent Huge Pages: always- fragment_size=4: amdgpu.ppfeaturemask=0xFFFD7FFF amdgpu.vm_fragment_size=4 - Transparent Huge Pages: always- PRESENT_MODE=immediate: amdgpu.ppfeaturemask=0xFFFD7FFF amdgpu.vm_fragment_size=4 - Transparent Huge Pages: alwaysProcessor Details- Scaling Governor: acpi-cpufreq ondemand (Boost: Disabled) - CPU Microcode: 0x800820dGraphics Details- GLAMORSecurity Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled + srbds: Not affected + tsx_async_abort: Not affected

l4d2-vulkan-vs-opengl-02l4d2: 3840 x 2160 - OpenGLl4d2: 3840 x 2160 - VulkanARADV_DEBUG=llvmfragment_size=4PRESENT_MODE=immediate168.0148.39168.9748.03166.9548.19167.1148.42OpenBenchmarking.org

Left 4 Dead 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLAPRESENT_MODE=immediateRADV_DEBUG=llvmfragment_size=44080120160200SE +/- 1.48, N = 12SE +/- 0.04, N = 3SE +/- 0.63, N = 3SE +/- 0.07, N = 3168.01167.11168.97166.95

Left 4 Dead 2

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: VulkanAPRESENT_MODE=immediateRADV_DEBUG=llvmfragment_size=41122334455SE +/- 0.01, N = 3SE +/- 0.12, N = 3SE +/- 0.11, N = 3SE +/- 0.21, N = 348.3948.4248.0348.19


Phoronix Test Suite v10.8.4