Windows RX Vega 64 Graphics

AMD Ryzen 7 2700X Eight-Core testing with a ASUS ROG CROSSHAIR VII HERO (WI-FI) and AMD Radeon RX Vega 4095MB on Microsoft Windows 10 Pro Build 17134 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1807194-PTS-WINDOWSR05
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Windows 10
July 18 2018
  2 Hours, 20 Minutes
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Windows RX Vega 64 GraphicsOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 2700X Eight-Core @ 3.70GHz (8 Cores / 16 Threads)ASUS ROG CROSSHAIR VII HERO (WI-FI)2 x 8192 MB 1700MHz Unknown F4-3400C16-8GSXW238GB Samsung SSD 950 PRO 256GBAMD Radeon RX Vega 4095MBIntel I211 Gigabit Connection + Realtek 8822BE Wireless LAN 802.11ac PCI-E NIC + Bluetooth Device (RFCOMM Protocol TDI) + Bluetooth Device (Personal Area )Microsoft Windows 10 Pro Build 1713410.0 (x86_64)24.20.12019.1010OpenCL 2.1 AMD-APP (2639.5)GCC 7.1.0NTFS3840x2160ProcessorMotherboardMemoryDiskGraphicsNetworkOSKernelDisplay DriverOpenCLCompilerFile-SystemScreen ResolutionWindows RX Vega 64 Graphics PerformanceSystem Logs

Windows RX Vega 64 Graphicsdota2: 1920 x 1080 - OpenGLdota2: 1920 x 1080 - Vulkandota2: 3840 x 2160 - OpenGLdota2: 3840 x 2160 - Vulkandota2: 1920 x 1080 - Direct3D 11dota2: 3840 x 2160 - Direct3D 11openarena: 1920 x 1080openarena: 2560 x 1440unigine-heaven: 1920 x 1080 - Fullscreen - D3D11unigine-heaven: 3840 x 2160 - Fullscreen - D3D11unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - D3D11unigine-valley: 3840 x 2160 - Fullscreen - D3D11unigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLgputest: GiMark - 3840 x 2160 - Fullscreengputest: Plot3D - 3840 x 2160 - Fullscreengputest: Furmark - 3840 x 2160 - Fullscreengputest: TessMark - 3840 x 2160 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreengputest: Pixmark Piano - 3840 x 2160 - Fullscreengputest: Pixmark Volplosion - 3840 x 2160 - FullscreenWindows 10106.87108.50108.30107.87108.13108.03224.30227.23152.1538.77119.5230.51141.5644.77107.8435.146994585903325139521524898572221OpenBenchmarking.org

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLWindows 1020406080100SE +/- 2.04, N = 6106.87

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanWindows 1020406080100SE +/- 0.06, N = 3108.50

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLWindows 1020406080100SE +/- 0.21, N = 3108.30

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanWindows 1020406080100SE +/- 0.27, N = 3107.87

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: Direct3D 11Windows 1020406080100SE +/- 0.18, N = 3108.13

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: Direct3D 11Windows 1020406080100SE +/- 0.24, N = 3108.03

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080Windows 1050100150200250SE +/- 0.80, N = 3224.30MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeWindows 10510152025Min: 1 / Avg: 4.4 / Max: 22

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440Windows 1050100150200250SE +/- 0.44, N = 3227.23MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 2560 x 1440 - Total Frame TimeWindows 103691215Min: 1 / Avg: 4.33 / Max: 10

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11Windows 10306090120150SE +/- 0.04, N = 3152.15

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: D3D11Windows 10918273645SE +/- 0.01, N = 338.77

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLWindows 10306090120150SE +/- 0.14, N = 3119.52

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLWindows 10714212835SE +/- 0.03, N = 330.51

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11Windows 10306090120150SE +/- 1.14, N = 3141.56

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: D3D11Windows 101020304050SE +/- 0.01, N = 344.77

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLWindows 1020406080100SE +/- 0.04, N = 3107.84

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLWindows 10816243240SE +/- 0.03, N = 335.14

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 3840 x 2160 - Mode: FullscreenWindows 1015003000450060007500SE +/- 6.36, N = 36994

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Plot3D - Resolution: 3840 x 2160 - Mode: FullscreenWindows 1013K26K39K52K65KSE +/- 54.00, N = 358590

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenWindows 107001400210028003500SE +/- 39.19, N = 33325

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 3840 x 2160 - Mode: FullscreenWindows 103K6K9K12K15KSE +/- 25.81, N = 313952

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenWindows 1030K60K90K120K150KSE +/- 1495.92, N = 3152489

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: FullscreenWindows 102004006008001000SE +/- 1.33, N = 3857

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: FullscreenWindows 105001000150020002500SE +/- 2.85, N = 32221