RadeonSI NIR Testing Mesa 18.1-dev

Intel Core i7-8700K testing with a ASUS PRIME Z370-A (0606 BIOS) and AMD Radeon RX Vega 8192MB on Ubuntu 17.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1801307-FO-RADEONSIN26
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January 30 2018
 
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January 30 2018
 
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RadeonSI NIR Testing Mesa 18.1-devOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-8700K @ 4.70GHz (6 Cores / 12 Threads)ASUS PRIME Z370-A (0606 BIOS)Intel Device 3ec216384MB525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GBAMD Radeon RX Vega 8192MBRealtek ALC1220DELL P2415QIntel ConnectionUbuntu 17.104.15.0-999-generic (x86_64) 20180126GNOME Shell 3.26.2modesetting 1.19.54.5 Mesa 18.1.0-devel- padoka PPA (LLVM 7.0.0)1.0.61GCC 7.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionRadeonSI NIR Testing Mesa 18.1-dev BenchmarksSystem Logs- Scaling Governor: intel_pstate performance- KPTI + Minimal generic ASM retpoline Protection- R600_DEBUG=nir: R600_DEBUG=nir

Stock vs. R600_DEBUG=nir ComparisonPhoronix Test SuiteBaseline+195.7%+195.7%+391.4%+391.4%+587.1%+587.1%3840 x 2160 - Low - OpenGL - Camp Hollow Point782.7%3840 x 2160 - Ultimate33.1%3840 x 2160 - OpenGL3.9%3840 x 2160 - Low - OpenGL2.2%Mad MaxXonoticDota 2Dawn of War IIIStockR600_DEBUG=nir

RadeonSI NIR Testing Mesa 18.1-devunigine-super: 3840 x 2160 - Fullscreen - Mediumdeus-exmd: 1920 x 1080 - Low Qualitydeus-exmd: 1920 x 1080 - Ultra Qualitydota2: 3840 x 2160 - OpenGLmadmax: 3840 x 2160 - Low - OpenGL - Camp Hollow Pointdow3: 3840 x 2160 - Low - OpenGLdow3: 3840 x 2160 - High - OpenGLtomb-raider: 3840 x 2160 - Normalportal: 3840 x 2160xonotic: 3840 x 2160 - Ultimatetesseract: 3840 x 2160StockR600_DEBUG=nir25.4092.4348.8374.4399.1344.2839.2597.50415.73262.02290.7125.2071.6711.2343.3196.90416.27196.86286.01OpenBenchmarking.org

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: MediumStockR600_DEBUG=nir61218243025.4025.20MAX: 30.7MAX: 30.2

MinAvgMaxStock0.03.49.3R600_DEBUG=nir0.03.713.7OpenBenchmarking.orgPercent, Fewer Is BetterUnigine Superposition 1.0CPU Usage (Summary) Monitor510152025

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityStock20406080100SE +/- 0.15, N = 392.43MIN: 57.7 / MAX: 139.3

MinAvgMaxStock0.036.247.1OpenBenchmarking.orgPercent, Fewer Is BetterDeus Ex: Mankind DividedCPU Usage (Summary) Monitor1428425670

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityStock1122334455SE +/- 0.13, N = 348.83MIN: 24.8 / MAX: 70.8

MinAvgMaxStock0.026.739.0OpenBenchmarking.orgPercent, Fewer Is BetterDeus Ex: Mankind DividedCPU Usage (Summary) Monitor1122334455

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLStockR600_DEBUG=nir20406080100SE +/- 0.09, N = 3SE +/- 0.09, N = 374.4371.67
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLStockR600_DEBUG=nir1428425670Min: 74.3 / Avg: 74.43 / Max: 74.6Min: 71.5 / Avg: 71.67 / Max: 71.8

MinAvgMaxStock0.016.234.2R600_DEBUG=nir0.215.525.4OpenBenchmarking.orgPercent, Fewer Is BetterDota 2CPU Usage (Summary) Monitor1020304050

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL - Scene: Camp Hollow PointStockR600_DEBUG=nir2040608010099.1311.23MIN: 48.79 / MAX: 136.61MIN: 9.96 / MAX: 11.47

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL - Scene: StrongholdStockR600_DEBUG=nir20406080100100.918.57MIN: 42.81 / MAX: 124.94MIN: 7.52 / MAX: 8.79

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadStockR600_DEBUG=nir2040608010088.7864.24MIN: 40.29 / MAX: 467.07MIN: 10.5 / MAX: 593.12

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL - Scene: LandmoverStockR600_DEBUG=nir20406080100110.1684.47MIN: 52.52 / MAX: 4464.29MIN: 13.71 / MAX: 4291.85

MinAvgMaxStock0.022.539.4R600_DEBUG=nir0.225.638.2OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxCPU Usage (Summary) Monitor1122334455

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGLStockR600_DEBUG=nir1020304050SE +/- 0.35, N = 3SE +/- 0.18, N = 344.2843.31MIN: 34.31 / MAX: 75.17MIN: 34.72 / MAX: 74.93
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGLStockR600_DEBUG=nir918273645Min: 43.65 / Avg: 44.28 / Max: 44.85Min: 42.99 / Avg: 43.31 / Max: 43.63

MinAvgMaxStock0.016.733.0R600_DEBUG=nir0.016.328.9OpenBenchmarking.orgPercent, Fewer Is BetterDawn of War IIICPU Usage (Summary) Monitor1020304050

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGLStock918273645SE +/- 0.16, N = 339.25MIN: 33.63 / MAX: 54.56

MinAvgMaxStock0.015.826.4OpenBenchmarking.orgPercent, Fewer Is BetterDawn of War IIICPU Usage (Summary) Monitor816243240

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: NormalStockR600_DEBUG=nir20406080100SE +/- 0.12, N = 3SE +/- 0.75, N = 397.5096.90MIN: 80.7 / MAX: 116.1MIN: 53.7 / MAX: 114.4
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: NormalStockR600_DEBUG=nir20406080100Min: 97.3 / Avg: 97.5 / Max: 97.7Min: 95.4 / Avg: 96.9 / Max: 97.8

MinAvgMaxStock0.213.520.8R600_DEBUG=nir0.314.030.5OpenBenchmarking.orgPercent, Fewer Is BetterTomb RaiderCPU Usage (Summary) Monitor918273645

Portal

This is a benchmark of Valve's Portal game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160StockR600_DEBUG=nir90180270360450SE +/- 0.25, N = 3SE +/- 0.15, N = 3415.73416.27
OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160StockR600_DEBUG=nir70140210280350Min: 415.23 / Avg: 415.73 / Max: 416.06Min: 416.1 / Avg: 416.27 / Max: 416.57

MinAvgMaxStock0.05.015.1R600_DEBUG=nir0.05.614.9OpenBenchmarking.orgPercent, Fewer Is BetterPortalCPU Usage (Summary) Monitor510152025

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateStockR600_DEBUG=nir60120180240300SE +/- 1.06, N = 3SE +/- 0.17, N = 3262.02196.86MIN: 48 / MAX: 451MIN: 48 / MAX: 357
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateStockR600_DEBUG=nir50100150200250Min: 260.14 / Avg: 262.02 / Max: 263.82Min: 196.53 / Avg: 196.86 / Max: 197.06

MinAvgMaxStock0.08.510.7R600_DEBUG=nir0.37.213.4OpenBenchmarking.orgPercent, Fewer Is BetterXonotic 0.8.2CPU Usage (Summary) Monitor48121620

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160StockR600_DEBUG=nir60120180240300SE +/- 2.30, N = 2SE +/- 1.58, N = 3290.71286.01
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160StockR600_DEBUG=nir50100150200250Min: 288.41 / Avg: 290.71 / Max: 293Min: 283.62 / Avg: 286.01 / Max: 289

MinAvgMaxStock0.05.08.4R600_DEBUG=nir0.36.625.6OpenBenchmarking.orgPercent, Fewer Is BetterTesseract 2014-05-12CPU Usage (Summary) Monitor816243240

CPU Usage (Summary) Monitor

MinAvgMaxStock0.017.847.1R600_DEBUG=nir0.08.630.5OpenBenchmarking.orgPercentCPU Usage (Summary) MonitorPhoronix Test Suite System Monitoring1428425670