Vulkan OpenGL Ryzen 3 Ubuntu Linux AMD Ryzen 3 OpenGL and Vulkan Linux gaming benchmarks for a future article on Phoronix. OpenGL: RX 560: Processor: AMD Ryzen 3 1200 @ 3.10GHz (4 Cores), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.90 BIOS), Chipset: AMD Device 1450, Memory: 8192MB, Disk: 120GB INTEL SSDSC2BW12 + 525GB Crucial_CT525MX3, Graphics: Sapphire AMD Radeon RX 560 4096MB, Audio: AMD Device aae0, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.10, Kernel: 4.15.0-999-generic (x86_64) 20180121, Desktop: Xfce 4.12, Display Driver: modesetting 1.19.5, OpenGL: 4.5 Mesa 17.4.0-devel- padoka PPA (LLVM 7.0.0), Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 OpenGL: GTX 1050: Processor: AMD Ryzen 3 1200 @ 3.10GHz (4 Cores), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.90 BIOS), Chipset: AMD Device 1450, Memory: 8192MB, Disk: 120GB INTEL SSDSC2BW12 + 525GB Crucial_CT525MX3, Graphics: Zotac NVIDIA GeForce GTX 1050 2048MB (1354/3504MHz), Audio: NVIDIA GP107GL HD Audio, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.10, Kernel: 4.15.0-999-generic (x86_64) 20180121, Desktop: Xfce 4.12, Display Driver: NVIDIA 390.12, OpenGL: 4.5.0, Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 Vulkan: RX 560: Processor: AMD Ryzen 3 1200 @ 3.10GHz (4 Cores), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.90 BIOS), Chipset: AMD Device 1450, Memory: 8192MB, Disk: 120GB INTEL SSDSC2BW12 + 525GB Crucial_CT525MX3, Graphics: Sapphire AMD Radeon RX 560 4096MB, Audio: AMD Device aae0, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.10, Kernel: 4.15.0-999-generic (x86_64) 20180121, Desktop: Xfce 4.12, Display Driver: modesetting 1.19.5, OpenGL: 4.5 Mesa 17.4.0-devel- padoka PPA (LLVM 7.0.0), Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 Vulkan: GTX 1050: Processor: AMD Ryzen 3 1200 @ 3.10GHz (4 Cores), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.90 BIOS), Chipset: AMD Device 1450, Memory: 8192MB, Disk: 120GB INTEL SSDSC2BW12 + 525GB Crucial_CT525MX3, Graphics: Zotac NVIDIA GeForce GTX 1050 2048MB (1354/3504MHz), Audio: NVIDIA GP107GL HD Audio, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.10, Kernel: 4.15.0-999-generic (x86_64) 20180121, Desktop: Xfce 4.12, Display Driver: NVIDIA 390.12, OpenGL: 4.5.0, Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 F1 2017 Resolution: 1920 x 1080 - Graphics Preset: Ultra Low - Anti Aliasing: Off Frames Per Second > Higher Is Better Vulkan: RX 560 ... 93 |======================================================== Vulkan: GTX 1050 . 86 |==================================================== F1 2017 CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan: RX 560 ... MIN: 0 AVG: 53 MAX: 79 Vulkan: GTX 1050 . MIN: 0 AVG: 60 MAX: 100 F1 2017 Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off Frames Per Second > Higher Is Better Vulkan: RX 560 ... 65 |======================================================== Vulkan: GTX 1050 . 59 |=================================================== F1 2017 CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan: RX 560 ... MIN: 0 AVG: 50 MAX: 73 Vulkan: GTX 1050 . MIN: 1 AVG: 48 MAX: 99 Mad Max Resolution: 1920 x 1080 - Graphics Preset: Low - Scene: Camp Hollow Point Frames Per Second > Higher Is Better OpenGL: RX 560 ... 104.80 |==================================================== OpenGL: GTX 1050 . 81.70 |========================================= Vulkan: RX 560 ... 99.70 |================================================= Vulkan: GTX 1050 . 100.15 |================================================== Mad Max Resolution: 1920 x 1080 - Graphics Preset: Low - Scene: Stronghold Frames Per Second > Higher Is Better OpenGL: RX 560 ... 48.88 |=================================== OpenGL: GTX 1050 . 64.97 |============================================== Vulkan: RX 560 ... 62.87 |============================================= Vulkan: GTX 1050 . 74.74 |===================================================== Mad Max Resolution: 1920 x 1080 - Graphics Preset: Low - Scene: Hope, Glory, and Dog is Dead Frames Per Second > Higher Is Better OpenGL: RX 560 ... 96.77 |===================================================== OpenGL: GTX 1050 . 79.47 |============================================ Vulkan: RX 560 ... 91.14 |================================================== Vulkan: GTX 1050 . 87.16 |================================================ Mad Max Resolution: 1920 x 1080 - Graphics Preset: Low - Scene: Landmover Frames Per Second > Higher Is Better OpenGL: RX 560 ... 115.45 |==================================================== OpenGL: GTX 1050 . 94.59 |=========================================== Vulkan: RX 560 ... 108.59 |================================================= Vulkan: GTX 1050 . 102.99 |============================================== Mad Max CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 5.1 AVG: 65.3 MAX: 95.0 OpenGL: GTX 1050 . MIN: 1.0 AVG: 67.5 MAX: 96.0 Vulkan: RX 560 ... MIN: 3.0 AVG: 47.1 MAX: 77.9 Vulkan: GTX 1050 . MIN: 21.6 AVG: 46.4 MAX: 79.6 Mad Max Resolution: 1920 x 1080 - Graphics Preset: High - Scene: Camp Hollow Point Frames Per Second > Higher Is Better OpenGL: RX 560 ... 55.68 |===================================================== OpenGL: GTX 1050 . 44.78 |=========================================== Vulkan: RX 560 ... 54.25 |==================================================== Vulkan: GTX 1050 . 51.75 |================================================= Mad Max Resolution: 1920 x 1080 - Graphics Preset: High - Scene: Stronghold Frames Per Second > Higher Is Better OpenGL: RX 560 ... 41.94 |=============================================== OpenGL: GTX 1050 . 32.79 |==================================== Vulkan: RX 560 ... 47.09 |==================================================== Vulkan: GTX 1050 . 47.77 |===================================================== Mad Max Resolution: 1920 x 1080 - Graphics Preset: High - Scene: Hope, Glory, and Dog is Dead Frames Per Second > Higher Is Better OpenGL: RX 560 ... 55.57 |===================================================== OpenGL: GTX 1050 . 47.19 |============================================= Vulkan: RX 560 ... 52.90 |================================================== Vulkan: GTX 1050 . 50.47 |================================================ Mad Max Resolution: 1920 x 1080 - Graphics Preset: High - Scene: Landmover Frames Per Second > Higher Is Better OpenGL: RX 560 ... 64.14 |===================================================== OpenGL: GTX 1050 . 55.49 |============================================== Vulkan: RX 560 ... 60.47 |================================================== Vulkan: GTX 1050 . 57.92 |================================================ Mad Max CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 3.6 AVG: 59.7 MAX: 89.6 OpenGL: GTX 1050 . MIN: 1.0 AVG: 65.1 MAX: 97.0 Vulkan: RX 560 ... MIN: 1.5 AVG: 44.1 MAX: 77.6 Vulkan: GTX 1050 . MIN: 3.5 AVG: 42.6 MAX: 82.1 Dawn of War III Resolution: 1920 x 1080 - Graphics Preset: Low Frames Per Second > Higher Is Better OpenGL: RX 560 ... 46.17 |===================================================== OpenGL: GTX 1050 . 42.83 |================================================= Vulkan: RX 560 ... 44.93 |==================================================== Vulkan: GTX 1050 . 44.46 |=================================================== Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 0.0 AVG: 40.0 MAX: 65.5 OpenGL: GTX 1050 . MIN: 0.0 AVG: 40.7 MAX: 72.9 Vulkan: RX 560 ... MIN: 0.0 AVG: 31.3 MAX: 72.7 Vulkan: GTX 1050 . MIN: 0.0 AVG: 33.2 MAX: 71.0 Dawn of War III Resolution: 1920 x 1080 - Graphics Preset: High Frames Per Second > Higher Is Better OpenGL: RX 560 ... 42.36 |===================================================== OpenGL: GTX 1050 . 34.62 |=========================================== Vulkan: RX 560 ... 35.64 |============================================= Vulkan: GTX 1050 . 36.78 |============================================== Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 0.0 AVG: 38.7 MAX: 64.1 OpenGL: GTX 1050 . MIN: 0.0 AVG: 39.2 MAX: 60.6 Vulkan: RX 560 ... MIN: 0.0 AVG: 29.0 MAX: 73.0 Vulkan: GTX 1050 . MIN: 0.0 AVG: 29.6 MAX: 69.3 Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Low Frames Per Second > Higher Is Better OpenGL: RX 560 ... 104.57 |==================================== OpenGL: GTX 1050 . 92.37 |================================ Vulkan: RX 560 ... 152.07 |==================================================== Vulkan: GTX 1050 . 130.50 |============================================= Serious Sam 3: BFE CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 0 AVG: 22 MAX: 100 OpenGL: GTX 1050 . MIN: 1 AVG: 26 MAX: 78 Vulkan: RX 560 ... MIN: 0 AVG: 27 MAX: 79 Vulkan: GTX 1050 . MIN: 0 AVG: 28 MAX: 78 Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra Frames Per Second > Higher Is Better OpenGL: RX 560 ... 72.47 |===================================================== OpenGL: GTX 1050 . 30.60 |====================== Vulkan: RX 560 ... 64.50 |=============================================== Vulkan: GTX 1050 . 35.80 |========================== Serious Sam 3: BFE CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 0 AVG: 17 MAX: 99 OpenGL: GTX 1050 . MIN: 0 AVG: 27 MAX: 77 Vulkan: RX 560 ... MIN: 0 AVG: 27 MAX: 78 Vulkan: GTX 1050 . MIN: 0 AVG: 27 MAX: 77 The Talos Principle Resolution: 1920 x 1080 Frames Per Second > Higher Is Better OpenGL: RX 560 ... 51.00 |============================================ OpenGL: GTX 1050 . 17.97 |=============== Vulkan: RX 560 ... 61.97 |===================================================== Vulkan: GTX 1050 . 60.87 |==================================================== The Talos Principle CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL: RX 560 ... MIN: 0.0 AVG: 21.1 MAX: 77.0 OpenGL: GTX 1050 . MIN: 0.0 AVG: 31.6 MAX: 66.7 Vulkan: RX 560 ... MIN: 0.5 AVG: 23.2 MAX: 62.8 Vulkan: GTX 1050 . MIN: 1.5 AVG: 23.4 MAX: 54.4