Mesa 18.0 Intel Vulkan OpenGL Coffee Lake Tests for a future article on Phoronix.com. OpenGL: Processor: Intel Core i5-8400 @ 4.00GHz (6 Cores), Motherboard: MSI Z370M MORTAR (MS-7B54) v1.0 (1.10 BIOS), Chipset: Intel Device 3ec2, Memory: 8192MB, Disk: 525GB Crucial_CT525MX3 + 128GB ADATA SX6000NP, Graphics: Intel HD 3072MB (1050MHz), Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Intel Connection OS: Ubuntu 18.04, Kernel: 4.15.0-999-generic (x86_64) 20180119, Desktop: GNOME Shell 3.26.2, Display Driver: modesetting 1.19.5, OpenGL: 4.5 Mesa 17.4.0-devel, Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 Vulkan: Processor: Intel Core i5-8400 @ 4.00GHz (6 Cores), Motherboard: MSI Z370M MORTAR (MS-7B54) v1.0 (1.10 BIOS), Chipset: Intel Device 3ec2, Memory: 8192MB, Disk: 525GB Crucial_CT525MX3 + 128GB ADATA SX6000NP, Graphics: Intel HD 3072MB (1050MHz), Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Intel Connection OS: Ubuntu 18.04, Kernel: 4.15.0-999-generic (x86_64) 20180119, Desktop: GNOME Shell 3.26.2, Display Driver: modesetting 1.19.5, OpenGL: 4.5 Mesa 17.4.0-devel, Vulkan: 1.0.61, Compiler: GCC 7.2.0, File-System: ext4, Screen Resolution: 1920x1080 Dota 2 Resolution: 1280 x 1024 Frames Per Second > Higher Is Better OpenGL . 28.57 |=============================================================== Vulkan . 25.20 |======================================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.0 AVG: 26.6 MAX: 36.8 Vulkan . MIN: 0.0 AVG: 24.8 MAX: 69.1 Dota 2 Resolution: 1920 x 1080 Frames Per Second > Higher Is Better OpenGL . 18.70 |=============================================================== Vulkan . 16.77 |======================================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.0 AVG: 22.5 MAX: 35.2 Vulkan . MIN: 0.3 AVG: 21.6 MAX: 37.5 Mad Max Resolution: 1280 x 1024 - Graphics Preset: Low - Scene: Camp Hollow Point Frames Per Second > Higher Is Better OpenGL . 31.26 |=============================================================== Vulkan . 26.93 |====================================================== Mad Max Resolution: 1280 x 1024 - Graphics Preset: Low - Scene: Stronghold Frames Per Second > Higher Is Better OpenGL . 24.85 |========================================================= Vulkan . 27.46 |=============================================================== Mad Max Resolution: 1280 x 1024 - Graphics Preset: Low - Scene: Hope, Glory, and Dog is Dead Frames Per Second > Higher Is Better OpenGL . 29.49 |=============================================================== Vulkan . 28.52 |============================================================= Mad Max Resolution: 1280 x 1024 - Graphics Preset: Low - Renderer: Vulkan - Scene: Landmover Frames Per Second > Higher Is Better OpenGL . 37.31 |=============================================================== Vulkan . 35.82 |============================================================ Mad Max CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.0 AVG: 53.4 MAX: 72.7 Vulkan . MIN: 6.8 AVG: 33.8 MAX: 58.2 Dawn of War III Resolution: 1280 x 1024 - Graphics Preset: Low - Renderer: Vulkan Frames Per Second > Higher Is Better Vulkan . 11.28 |=============================================================== Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 0.0 AVG: 19.7 MAX: 57.6 Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 0.0 AVG: 1.8 MAX: 24.3 Serious Sam 3: BFE Resolution: 1280 x 1024 - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better OpenGL . 34.03 |===================================================== Vulkan . 40.37 |=============================================================== Serious Sam 3: BFE CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.0 AVG: 15.6 MAX: 36.3 Vulkan . MIN: 0.0 AVG: 17.0 MAX: 45.2 Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better OpenGL . 27.00 |======================================================= Vulkan . 30.93 |=============================================================== Serious Sam 3: BFE CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 0.0 AVG: 15.6 MAX: 35.7 Vulkan . MIN: 0.0 AVG: 17.2 MAX: 45.0 The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better OpenGL . 15.40 |=============================================================== Vulkan . 15.33 |=============================================================== The Talos Principle CPU Usage (Summary) Monitor Percent < Lower Is Better OpenGL . MIN: 1.0 AVG: 14.3 MAX: 25.6 Vulkan . MIN: 0.0 AVG: 14.2 MAX: 30.2