fustercluck AMD FX-4300 testing with a ASUS M5A78L-M/USB3 and AMD Radeon RX 460 4096MB on Ubuntu 16.04 via the Phoronix Test Suite. one: Processor: AMD FX-4300 @ 3.80GHz (4 Cores), Motherboard: ASUS M5A78L-M/USB3, Chipset: AMD RS780 + SB7x0/SB8x0/SB9x0, Memory: 3072MB, Disk: 128GB PLEXTOR PX-128M5 + 1000GB Western Digital WD10EZRX-00L, Graphics: AMD Radeon RX 460 4096MB, Audio: VIA VT1708S, Monitor: TV_MONITOR, Network: Realtek RTL8111/8168/8411 + Ralink RT5360 Wireless 802.11n 1T/1R OS: Ubuntu 16.04, Kernel: 4.10.0-27-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: amdgpu 1.1.2, OpenGL: 4.1 Mesa 12.0.6 Gallium 0.4 (LLVM 3.8.0), Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080 APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.52 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.52 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.51 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 31.31 |================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.58 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 31.13 |================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.56 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.51 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 31.29 |================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.57 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.58 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.49 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better one . 2.56 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 31.15 |================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.58 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 30.58 |================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.56 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 30.60 |================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.57 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better one . 31.12 |================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better one . 1.59 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.78 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.72 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.81 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.22 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 11.89 |================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.73 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 11.90 |================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.83 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.42 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 12.23 |================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.77 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.84 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better one . 2.74 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.02 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.47 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 12.04 |================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.38 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.47 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 11.87 |================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.25 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 12.11 |================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.33 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.46 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 11.98 |================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.25 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 12.36 |================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.27 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 11.94 |================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better one . 8.37 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better one . 12.08 |================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.45 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.44 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 11.97 |================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.31 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.44 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 11.78 |================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.40 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.49 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 12.24 |================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better one . 8.19 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better one . 1.45 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better one . 11.90 |================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.43 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 9.02 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 9.10 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.52 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.86 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 9.09 |=================================================================== APITest 2014-07-26 Resolution: 1440 x 900 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 9.05 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.85 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.25 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.88 |=================================================================== APITest 2014-07-26 Resolution: 1280 x 1024 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.87 |=================================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.22 |=================================================================== APITest 2014-07-26 Resolution: 3840 x 2160 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.98 |=================================================================== APITest 2014-07-26 Resolution: 4096 x 2160 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better one . 8.63 |===================================================================