NVIDIA Vulkan GTX 1070 Intel Core i7-7700K testing with a MSI Z270-A PRO (MS-7A71) v1.0 and NVIDIA GeForce GTX 1070 8192MB on Ubuntu 16.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1706068-TR-NVIDIAVUL80 GeForce GTX 1070 Processor: Intel Core i7-7700K @ 4.20GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB, Graphics: NVIDIA GeForce GTX 1070 8192MB (1505/4006MHz), Audio: Realtek ALC892, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 16.04, Kernel: 4.8.0-53-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 381.22, OpenGL: 4.5.0, OpenCL: OpenCL 1.2 CUDA 8.0.0, Vulkan: 1.0.21, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 3840x2160
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -vProcessor Notes: Scaling Governor: acpi-cpufreq performance
NVIDIA Vulkan GTX 1070 OpenBenchmarking.org Phoronix Test Suite Intel Core i7-7700K @ 4.20GHz (8 Cores) MSI Z270-A PRO (MS-7A71) v1.0 Intel Device 591f 16384MB 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB NVIDIA GeForce GTX 1070 8192MB (1505/4006MHz) Realtek ALC892 Realtek RTL8111/8168/8411 Ubuntu 16.04 4.8.0-53-generic (x86_64) Unity 7.4.0 X Server 1.18.4 NVIDIA 381.22 4.5.0 OpenCL 1.2 CUDA 8.0.0 1.0.21 GCC 5.4.0 20160609 ext4 3840x2160 Processor Motherboard Chipset Memory Disk Graphics Audio Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Vulkan Compiler File-System Screen Resolution NVIDIA Vulkan GTX 1070 Benchmarks System Logs - --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: acpi-cpufreq performance
NVIDIA Vulkan GTX 1070 gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes GeForce GTX 1070 133.51 79.00 86.87 20.81 5.90 3.32 1.42 21.15 16.46 11.72 OpenBenchmarking.org
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 2 4 6 8 10 SE +/- 0.01, N = 3 7.49 MIN: 2.16 / MAX: 7.61 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 20 40 60 80 100 SE +/- 0.15, N = 3 79.00 MAX: 85.99 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 3 6 9 12 15 SE +/- 0.02, N = 3 12.66 MIN: 11.63 / MAX: 9523809.52 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes GeForce GTX 1070 20 40 60 80 100 SE +/- 0.28, N = 3 86.87 MIN: 76.73 / MAX: 402.76 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes GeForce GTX 1070 3 6 9 12 15 SE +/- 0.04, N = 3 11.51 MIN: 2.48 / MAX: 13.03 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 5 10 15 20 25 SE +/- 0.26, N = 3 20.81 MAX: 81.08 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 11 22 33 44 55 SE +/- 0.60, N = 3 48.06 MIN: 12.33 / MAX: 6756756.76 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 1.3275 2.655 3.9825 5.31 6.6375 SE +/- 0.03, N = 3 5.90 MIN: 5.36 / MAX: 106.18 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 40 80 120 160 200 SE +/- 0.85, N = 3 169.62 MIN: 9.42 / MAX: 186.47 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 0.747 1.494 2.241 2.988 3.735 SE +/- 0.01, N = 3 3.32 MAX: 67.39 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 70 140 210 280 350 SE +/- 1.15, N = 3 300.96 MIN: 14.84 / MAX: 9803921.57 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 0.3195 0.639 0.9585 1.278 1.5975 SE +/- 0.00, N = 3 1.42 MAX: 33.07 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 150 300 450 600 750 SE +/- 0.55, N = 3 702.29 MIN: 30.24 / MAX: 11494252.86 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 5 10 15 20 25 SE +/- 0.31, N = 6 21.15 MIN: 18.25 / MAX: 230.05 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 11 22 33 44 55 SE +/- 0.68, N = 6 47.33 MIN: 4.35 / MAX: 54.79 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 4 8 12 16 20 SE +/- 0.04, N = 3 16.46 MAX: 103.19 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 14 28 42 56 70 SE +/- 0.14, N = 3 60.76 MIN: 9.69 / MAX: 8771929.82 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 3 6 9 12 15 SE +/- 0.24, N = 6 11.72 MAX: 48.9 1. (CXX) g++ options: -rdynamic
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 20 40 60 80 100 SE +/- 1.88, N = 6 85.54 MIN: 20.45 / MAX: 7299270.07 1. (CXX) g++ options: -rdynamic
GeForce GTX 1070 Processor: Intel Core i7-7700K @ 4.20GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB, Graphics: NVIDIA GeForce GTX 1070 8192MB (1505/4006MHz), Audio: Realtek ALC892, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 16.04, Kernel: 4.8.0-53-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 381.22, OpenGL: 4.5.0, OpenCL: OpenCL 1.2 CUDA 8.0.0, Vulkan: 1.0.21, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 3840x2160
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -vProcessor Notes: Scaling Governor: acpi-cpufreq performance
Testing initiated at 6 June 2017 09:59 by user phoronix.