Mesa Shader Cache RadeonSI Mesa RadeonSI shader cache tests for a future article on Phoronix.com by Michael Larabel. Default: Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: Samsung SSD 950 PRO 256GB, Graphics: AMD Radeon RX 470/480 8192MB, Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.04, Kernel: 4.10.0-9-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: amdgpu 1.2.99, OpenGL: 4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0), Vulkan: 1.0.39, Compiler: GCC 6.3.0 20161229, File-System: ext4, Screen Resolution: 3840x2160 RadeonSI Shader Cache: Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: Samsung SSD 950 PRO 256GB, Graphics: AMD Radeon RX 470/480 8192MB, Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 17.04, Kernel: 4.10.0-9-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: amdgpu 1.2.99, OpenGL: 4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0), Vulkan: 1.0.39, Compiler: GCC 6.3.0 20161229, File-System: ext4, Screen Resolution: 3840x2160 Counter-Strike: Global Offensive Resolution: 1920 x 1080 Frames Per Second > Higher Is Better Default ............... 206.34 |=============================================== RadeonSI Shader Cache . 207.21 |=============================================== Counter-Strike: Global Offensive Test Run Time - Resolution: 1920 x 1080 Seconds < Lower Is Better Default ............... 45.70 |================================================ RadeonSI Shader Cache . 44.42 |=============================================== Deus Ex: Mankind Divided Preset: 1920 x 1080 - Low Quality Frames Per Second > Higher Is Better Default ............... 62.50 |============================================ RadeonSI Shader Cache . 67.60 |================================================ Deus Ex: Mankind Divided Test Run Time - Preset: 1920 x 1080 - Low Quality Seconds < Lower Is Better Default ............... 241.34 |=============================================== RadeonSI Shader Cache . 151.72 |============================== Deus Ex: Mankind Divided Preset: 1920 x 1080 - Ultra Quality Frames Per Second > Higher Is Better Default ............... 19.30 |================================ RadeonSI Shader Cache . 28.80 |================================================ Deus Ex: Mankind Divided Test Run Time - Preset: 1920 x 1080 - Ultra Quality Seconds < Lower Is Better Default ............... 272.89 |=============================================== RadeonSI Shader Cache . 160.74 |============================ Dota 2 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better Default ............... 43.93 |====================================== RadeonSI Shader Cache . 55.57 |================================================ Dota 2 Test Run Time - Resolution: 3840 x 2160 - Renderer: OpenGL Seconds < Lower Is Better Default ............... 51.22 |================================================ RadeonSI Shader Cache . 48.62 |============================================== DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: High Frames Per Second > Higher Is Better Default ............... 381.28 |=========================================== RadeonSI Shader Cache . 418.69 |=============================================== DiRT Rally Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: High Seconds < Lower Is Better Default ............... 219.47 |=============================================== RadeonSI Shader Cache . 219.20 |=============================================== HITMAN Resolution: 1920 x 1080 - Quality Level: Low Frames Per Second > Higher Is Better Default ............... 90.98 |================================================ RadeonSI Shader Cache . 89.34 |=============================================== HITMAN Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time Milliseconds < Lower Is Better Default ............... MIN: 4 AVG: 11 MAX: 134 RadeonSI Shader Cache . MIN: 4 AVG: 11 MAX: 1351 HITMAN Test Run Time - Resolution: 1920 x 1080 - Quality Level: Low Seconds < Lower Is Better Default ............... 150.73 |=============================================== RadeonSI Shader Cache . 138.73 |=========================================== HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra Frames Per Second > Higher Is Better Default ............... 59.56 |================================================ RadeonSI Shader Cache . 58.70 |=============================================== HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time Milliseconds < Lower Is Better Default ............... MIN: 5 AVG: 17 MAX: 131 RadeonSI Shader Cache . MIN: 5 AVG: 17 MAX: 1515 HITMAN Test Run Time - Resolution: 1920 x 1080 - Quality Level: Ultra Seconds < Lower Is Better Default ............... 151.08 |=============================================== RadeonSI Shader Cache . 139.95 |============================================ Metro: Last Light Redux Resolution: 1920 x 1080 Frames Per Second > Higher Is Better Default ............... 153.60 |=============================================== RadeonSI Shader Cache . 153.95 |=============================================== Metro: Last Light Redux Test Run Time - Resolution: 1920 x 1080 Seconds < Lower Is Better Default ............... 188.65 |=============================================== RadeonSI Shader Cache . 188.68 |=============================================== Civilization VI Quality: Lowest - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better Default ............... 8.31 |======================== RadeonSI Shader Cache . 16.33 |================================================ Civilization VI Quality: Lowest - Resolution: 1920 x 1080 - Total Frame Time Milliseconds < Lower Is Better Default ............... MIN: 57 AVG: 114 MAX: 189 RadeonSI Shader Cache . MIN: 14 AVG: 38 MAX: 173 Civilization VI Test Run Time - Quality: Lowest - Resolution: 1920 x 1080 Seconds < Lower Is Better Default ............... 142.31 |=============================================== RadeonSI Shader Cache . 133.30 |============================================ Civilization VI Quality: Highest - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better Default ............... 6.04 |============================================ RadeonSI Shader Cache . 6.69 |================================================= Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time Milliseconds < Lower Is Better Default ............... MIN: 88 AVG: 165 MAX: 214 RadeonSI Shader Cache . MIN: 72 AVG: 155 MAX: 198 Civilization VI Test Run Time - Quality: Highest - Resolution: 1920 x 1080 Seconds < Lower Is Better Default ............... 178.84 |=============================================== RadeonSI Shader Cache . 169.29 |============================================