Dota 2 OpenGL vs Vulkan Intel Core i3-6100 testing with a MSI B150M MORTAR (MS-7972) v2.0 and Intel HD 530 (Skylake GT2) 3072MB on Arch rolling via the Phoronix Test Suite. Geforce GTX 960: Processor: Intel Core i7-4790K @ 4.40GHz (8 Cores), Motherboard: ASUS Z97-A-USB31, Chipset: Intel 4th Gen Core DRAM, Memory: 8192MB, Disk: 74GB Western Digital WD740ADFS-00 + 500GB Western Digital WD5000AAKS-0 + 1000GB Western Digital WD1003FZEX-0, Graphics: eVGA NVIDIA GeForce GTX 960 4096MB (1278/3505MHz), Audio: Realtek ALC892, Network: Intel Connection OS: Fedora 25, Kernel: 4.9.3-200.fc25.x86_64 (x86_64), Desktop: GNOME Shell 3.22.2, Display Driver: NVIDIA 375.26, OpenGL: 4.5.0, Vulkan: 1.0.24, Compiler: GCC 6.3.1 20161221, File-System: ext4, Screen Resolution: 1920x1080 Intel HD 530: Processor: Intel Core i3-6100 @ 3.70GHz (4 Cores), Motherboard: MSI B150M MORTAR (MS-7972) v2.0, Chipset: Intel Skylake, Memory: 8192MB, Disk: 120GB INTEL SSDSC2BW12 + 1000GB Seagate ST1000DM003-1SB1, Graphics: Intel HD 530 (Skylake GT2) 3072MB (1050MHz), Audio: Realtek ALC892, Monitor: DELL S2316H, Network: Realtek RTL8111/8168/8411 OS: Arch rolling, Kernel: 4.8.13-1-ARCH (x86_64), Display Driver: intel 2.99.917, OpenGL: 4.5 Mesa 13.0.3, Vulkan: 1.0.37, Compiler: GCC 6.3.1 20170109 + Clang 3.9.1 + LLVM 3.9.1, File-System: xfs, Screen Resolution: 1920x1080 Dota 2 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better Geforce GTX 960 . 125.13 |===================================================== Intel HD 530 .... 16.20 |======= Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan Frames Per Second > Higher Is Better Geforce GTX 960 . 119.93 |===================================================== Intel HD 530 .... 14.47 |======