dota 2 opengl vulkan intel skylake Dota 2 OpenGL vs. Vulkan on HD Graphics 530 Skylake with Mesa 13.1-dev Git this week. Tests by Michael Larabel. Mesa 13.1-dev git-76e9537: Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: MSI Z170A GAMING PRO (MS-7984) v1.0, Chipset: Intel Skylake, Memory: 15360MB, Disk: 256GB TS256GSSD370S, Graphics: Intel HD 530 (Skylake GT2) 3072MB, Audio: Realtek ALC1150, Monitor: DELL P2415Q, Network: Intel Connection OS: Ubuntu 16.10, Kernel: 4.8.0-27-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: modesetting 1.18.4, OpenGL: 4.5 Mesa 13.1.0-devel (git-76e9537), Vulkan: 1.0.21, Compiler: GCC 6.2.0 20161005 + LLVM 4.0.0, File-System: ext4, Screen Resolution: 3840x2160 Dota 2 Resolution: 800 x 600 - Renderer: OpenGL Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 44.03 |============================================ Dota 2 Resolution: 800 x 600 - Renderer: Vulkan Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 49.50 |============================================ Dota 2 Resolution: 1280 x 1024 - Renderer: OpenGL Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 25.43 |============================================ Dota 2 Resolution: 1280 x 1024 - Renderer: Vulkan Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 25.93 |============================================ Dota 2 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 17.73 |============================================ Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan Frames Per Second > Higher Is Better Mesa 13.1-dev git-76e9537 . 16.60 |============================================