AMD RX 470 Comparison To Launch

Sapphire Nitro+ Radeon RX 470 Linux benchmarking. Tests by Michael Larabel for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1610306-TA-RX470RADE28
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AMD RX 470 Comparison To LaunchProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionVulkanLaunch Day30 October 2016Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores)MSI C236A WORKSTATION (MS-7998) v1.0Intel Skylake16384MBSamsung SSD 950 PRO 256GBSapphire AMD Ellesmere [Polaris10] 4096MBRealtek ALC1150Acer B286HKIntel ConnectionUbuntu 16.104.8.0-040800rc1-generic (x86_64) 20160807Unity 7.5.0X Server 1.18.4modesetting 1.18.44.3 Mesa 12.1.0-devel- padoka PPA Gallium 0.4GCC 6.1.1 20160805ext43840x2160Intel Sky Lake256GB INTEL SSDPEKKW256G7Sapphire AMD Radeon RX 470/480 4096MBUbuntu 16.044.8.4-040804-generic (x86_64)Unity 7.4.04.3 Mesa 13.1.0-devel- padoka PPA Gallium 0.41.0.8GCC 5.4.0 20160609 + LLVM 3.8.0OpenBenchmarking.orgProcessor Details- Scaling Governor: intel_pstate performanceGraphics Details- GLAMOR

Launch Day vs. 30 October 2016 ComparisonPhoronix Test SuiteBaseline+14.8%+14.8%+29.6%+29.6%+44.4%+44.4%+59.2%+59.2%59.3%25.1%17.2%6.2%2.5%1920 x 1080 - Ultra3840 x 2160 - Ultimate3840 x 21601920 x 1080 - Fullscreen3840 x 21605.6%3840 x 2160 - OpenGL2.7%P.T.S.v.6.0BioShock InfiniteXonoticTesseractUnigine ValleyCounter-Strike: Global OffensiveDota 2Metro: Last Light ReduxLaunch Day30 October 2016

AMD RX 470 Comparison To Launchxonotic: 3840 x 2160 - Ultimateunigine-valley: 1920 x 1080 - Fullscreengputest: Furmark - 3840 x 2160 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreentesseract: 3840 x 2160bioshock-infinite: 1920 x 1080 - Ultracsgo: 3840 x 2160dota2: 3840 x 2160 - OpenGLmetroll-redux: Phoronix Test Suite v6.6.0m2Launch Day30 October 2016127.8962.111817195684129.7460.2395.2660.5350.42160.0165.981846195881152.0395.9390.2158.9351.66OpenBenchmarking.org

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateLaunch Day30 October 20164080120160200SE +/- 0.22, N = 3SE +/- 0.57, N = 3127.89160.01MIN: 37 / MAX: 287MIN: 54 / MAX: 293
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateLaunch Day30 October 2016306090120150Min: 127.47 / Avg: 127.89 / Max: 128.22Min: 158.93 / Avg: 160.01 / Max: 160.88

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: FullscreenLaunch Day30 October 20161530456075SE +/- 0.05, N = 3SE +/- 0.02, N = 362.1165.98
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: FullscreenLaunch Day30 October 20161326395265Min: 62.05 / Avg: 62.11 / Max: 62.21Min: 65.95 / Avg: 65.98 / Max: 66

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenLaunch Day30 October 2016400800120016002000SE +/- 6.77, N = 3SE +/- 3.61, N = 318171846
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenLaunch Day30 October 201630060090012001500Min: 1804 / Avg: 1817.33 / Max: 1826Min: 1841 / Avg: 1846 / Max: 1853

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenLaunch Day30 October 201640K80K120K160K200KSE +/- 90.78, N = 3SE +/- 53.52, N = 3195684195881
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenLaunch Day30 October 201630K60K90K120K150KMin: 195506 / Avg: 195684.33 / Max: 195803Min: 195785 / Avg: 195881 / Max: 195970

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Launch Day30 October 2016306090120150SE +/- 0.50, N = 3SE +/- 0.98, N = 3129.74152.03
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Launch Day30 October 2016306090120150Min: 128.75 / Avg: 129.74 / Max: 130.36Min: 150.46 / Avg: 152.03 / Max: 153.82

BioShock Infinite

A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: UltraLaunch Day30 October 201620406080100SE +/- 0.27, N = 3SE +/- 0.31, N = 360.2395.93MIN: 18.38 / MAX: 81.71MIN: 23.25
OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: UltraLaunch Day30 October 201620406080100Min: 59.94 / Avg: 60.23 / Max: 60.77Min: 95.33 / Avg: 95.93 / Max: 96.37

Counter-Strike: Global Offensive

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160Launch Day30 October 201620406080100SE +/- 0.62, N = 3SE +/- 0.32, N = 395.2690.21
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160Launch Day30 October 201620406080100Min: 94.51 / Avg: 95.26 / Max: 96.48Min: 89.7 / Avg: 90.21 / Max: 90.8

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLLaunch Day30 October 20161428425670SE +/- 0.24, N = 3SE +/- 0.18, N = 360.5358.93
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLLaunch Day30 October 20161224364860Min: 60.2 / Avg: 60.53 / Max: 61Min: 58.6 / Avg: 58.93 / Max: 59.2

Metro: Last Light Redux

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.6.0m2Launch Day30 October 20161224364860SE +/- 0.02, N = 3SE +/- 0.15, N = 350.4251.66
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.6.0m2Launch Day30 October 20161020304050Min: 50.39 / Avg: 50.42 / Max: 50.44Min: 51.46 / Avg: 51.66 / Max: 51.95