GeForce GTX 1080 Mostly 4K And More

NVIDIA GeForce GTX 1000 Pascal benchmarks by Michael Larabel for a future article.

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GeForce GTX 1080
June 03 2016
 
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GeForce GTX 1080 Mostly 4K And MoreOpenBenchmarking.orgPhoronix Test SuiteIntel Xeon E3-1280 v5 @ 4.00GHz (8 Cores)MSI C236A WORKSTATION (MS-7998) v1.0Intel Sky Lake16384MBSamsung SSD 950 PRO 256GBDevice 8187MB (32/5005MHz)Realtek ALC1150Intel ConnectionUbuntu 16.044.6.0-040600-generic (x86_64)Unity 7.4.0X Server 1.18.3NVIDIA 367.184.5.0OpenCL 1.2 CUDA 8.0.01.0.8GCC 5.3.1 20160413ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionGeForce GTX 1080 Mostly 4K And More BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: intel_pstate performance- GPU Compute Cores: 2560- GPU Compute Cores: 2560.

GeForce GTX 1080 Mostly 4K And Moreshoc: OpenCL - Triadshoc: OpenCL - FFT SPshoc: OpenCL - MD5 Hashshoc: OpenCL - Bus Speed Downloadshoc: OpenCL - Bus Speed Readbackshoc: OpenCL - Texture Read Bandwidthf12015: 2560 x 1440 - Ultra Qualityhl2lostcoast: 3840 x 2160insurgency: 3840 x 2160portal: 3840 x 2160tesseract: 3840 x 2160tf2: 3840 x 2160unigine-heaven: 3840 x 2160 - Fullscreenunigine-valley: 3840 x 2160 - Fullscreenxonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - Highxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimategputest: GiMark - 2048 x 1280 - Fullscreengputest: Plot3D - 2048 x 1280 - Fullscreengputest: Furmark - 2048 x 1280 - Fullscreengputest: TessMark - 2048 x 1280 - Fullscreengputest: Triangle - 2048 x 1280 - Fullscreengputest: Pixmark Piano - 2048 x 1280 - Fullscreengputest: Pixmark Volplosion - 2048 x 1280 - FullscreenGeForce GTX 108011.88324.1411.8512.4813.24526.2391.71338.24211.01450.20267.07110.3034.5846.89441.74362.95300.67219.097574871043521163302275747412305OpenBenchmarking.org

SHOC Scalable HeterOgeneous Computing

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: TriadGeForce GTX 10803691215SE +/- 0.01, N = 311.881. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: FFT SPGeForce GTX 108070140210280350SE +/- 1.55, N = 3324.141. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

OpenBenchmarking.orgGHash/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: MD5 HashGeForce GTX 10803691215SE +/- 0.00, N = 311.851. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed DownloadGeForce GTX 10803691215SE +/- 0.01, N = 312.481. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed ReadbackGeForce GTX 10803691215SE +/- 0.02, N = 313.241. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Texture Read BandwidthGeForce GTX 1080110220330440550SE +/- 1.73, N = 3526.231. (CXX) g++ options: -O2 -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt

F1 2015

This is a benchmark of F1 2015 via Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to F1 2015. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2015Test: 2560 x 1440 - Ultra QualityGeForce GTX 108020406080100SE +/- 1.13, N = 391.71MIN: 71.02 / MAX: 114.42

Half-Life 2 - Lost Coast

This is a benchmark of Valve's Half-Life 2: Lost Coast game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 3840 x 2160GeForce GTX 108070140210280350SE +/- 1.36, N = 3338.24

Insurgency

This is a benchmark of the Source Engine Insurgency game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Insurgency is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterInsurgencyResolution: 3840 x 2160GeForce GTX 108050100150200250SE +/- 0.94, N = 3211.01

Portal

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160GeForce GTX 1080100200300400500SE +/- 0.56, N = 3450.20

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160GeForce GTX 108060120180240300SE +/- 1.31, N = 3267.07

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160GeForce GTX 108020406080100SE +/- 0.83, N = 3110.30

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: FullscreenGeForce GTX 1080816243240SE +/- 0.04, N = 334.58

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: FullscreenGeForce GTX 10801122334455SE +/- 0.05, N = 346.89

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: LowGeForce GTX 1080100200300400500SE +/- 0.92, N = 3441.74MIN: 265 / MAX: 1111

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: HighGeForce GTX 108080160240320400SE +/- 0.95, N = 3362.95MIN: 226 / MAX: 581

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltraGeForce GTX 108070140210280350SE +/- 0.43, N = 3300.67MIN: 174 / MAX: 463

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateGeForce GTX 108050100150200250SE +/- 0.41, N = 3219.09MIN: 63 / MAX: 378

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 108016003200480064008000SE +/- 8.50, N = 37574

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Plot3D - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 108020K40K60K80K100KSE +/- 219.94, N = 387104

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 10808001600240032004000SE +/- 4.26, N = 33521

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 10803K6K9K12K15KSE +/- 13.35, N = 316330

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 108050K100K150K200K250KSE +/- 1334.67, N = 3227574

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Piano - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 1080160320480640800SE +/- 3.67, N = 3741

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Volplosion - Resolution: 2048 x 1280 - Mode: FullscreenGeForce GTX 10805001000150020002500SE +/- 6.43, N = 32305