AMDGPU CPU Scaling Governor

AMDGPU tests on a Radeon R9 285 Tonga using P-State and CPUfreq scaling governors. Bechmarks by Michael Larabel of Phoronix.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1601286-GA-AMDGPUCPU95
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P-State Powersave
January 28 2016
 
P-State Performance
January 28 2016
 
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January 28 2016
 
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January 28 2016
 
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January 28 2016
 
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AMDGPU CPU Scaling GovernorOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-5960X @ 3.50GHz (16 Cores)Intel Core i7-5960X @ 3.00GHz (16 Cores)Gigabyte X99-UD4-CFIntel Xeon E7 v3/Xeon16384MB120GB Samsung SSD 850XFX AMD Radeon R9 285/380 2048MBRealtek ALC1150DELL P2415QIntel ConnectionUbuntu 15.104.5.0-rc1amdgpu-pp+ (x86_64) 20160125UnityX Server 1.17.2amdgpu 1.0.994.1 Mesa 11.2.0-devel (padoka PPA) Gallium 0.4GCC 5.2.1 20151010ext43840x2160ProcessorsMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionAMDGPU CPU Scaling Governor BenchmarksSystem Logs- amdgpu.powerplay=1- P-State Powersave: Scaling Governor: intel_pstate powersave- P-State Performance: Scaling Governor: intel_pstate performance - CPUFreq Ondemand: Scaling Governor: acpi-cpufreq ondemand- CPUFreq Powersave: Scaling Governor: acpi-cpufreq powersave- CPUFreq Performance: Scaling Governor: acpi-cpufreq performance - GLAMOR

P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq PerformanceResult OverviewPhoronix Test Suite100%141%182%223%265%XonoticTeam Fortress 2OpenArenaXonoticDiRT ShowdownBioShock InfiniteMetro: Last Light ReduxCounter-Strike: Global OffensiveUnigine ValleyTesseract3840 x 2160 - Low3840 x 21601920 x 12003840 x 2160 - Ultimate3840 x 2160 - Ultra - 8x MSAA3840 x 2160 - HighP.T.S.v.2.03840 x 21601920 x 1200 - Fullscreen3840 x 2160

AMDGPU CPU Scaling Governorbioshock-infinite: 3840 x 2160 - Highcsgo: 3840 x 2160dirt-showdown: 3840 x 2160 - Ultra - 8x MSAAmetroll-redux: Phoronix Test Suite v6.2.0m4openarena: 1920 x 1200tesseract: 3840 x 2160tf2: 3840 x 2160unigine-valley: 1920 x 1200 - Fullscreenxonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance19.5866.2246.4421.27223.1063.1768.2243.17293.9293.1020.9668.7351.4423.41245.2065.0585.5743.75299.4498.9518.9364.4341.1720.94201.0363.0965.7543.24300.1686.8614.4849.7832.2716.46109.5058.5035.1131.86113.4860.6720.9768.8751.5720.98244.7364.3484.9643.77296.5198.83OpenBenchmarking.org

BioShock Infinite

A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: HighP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance510152025SE +/- 0.06, N = 3SE +/- 0.04, N = 3SE +/- 0.08, N = 3SE +/- 0.03, N = 3SE +/- 0.02, N = 319.5820.9618.9314.4820.97MIN: 3.18 / MAX: 83.89MIN: 1.8 / MAX: 82.9MIN: 1.03 / MAX: 84.69MIN: 1.34 / MAX: 91.07MIN: 4.95 / MAX: 82.59
OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: HighP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance510152025Min: 19.47 / Avg: 19.58 / Max: 19.66Min: 20.88 / Avg: 20.96 / Max: 21.01Min: 18.77 / Avg: 18.93 / Max: 19.04Min: 14.43 / Avg: 14.48 / Max: 14.53Min: 20.93 / Avg: 20.97 / Max: 20.99

Counter-Strike: Global Offensive

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1530456075SE +/- 0.41, N = 3SE +/- 0.16, N = 3SE +/- 0.13, N = 3SE +/- 0.43, N = 3SE +/- 0.01, N = 366.2268.7364.4349.7868.87
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1326395265Min: 65.7 / Avg: 66.22 / Max: 67.04Min: 68.46 / Avg: 68.73 / Max: 69.02Min: 64.2 / Avg: 64.43 / Max: 64.66Min: 48.95 / Avg: 49.78 / Max: 50.39Min: 68.85 / Avg: 68.87 / Max: 68.9

DiRT Showdown

This is a benchmark of DiRT Showdown on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 3840 x 2160 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAAP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1224364860SE +/- 0.08, N = 3SE +/- 0.03, N = 3SE +/- 0.16, N = 3SE +/- 0.04, N = 3SE +/- 0.01, N = 346.4451.4441.1732.2751.57MIN: 33.54MIN: 46.33MIN: 34.49MIN: 25.22MIN: 46.15
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 3840 x 2160 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAAP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1020304050Min: 46.27 / Avg: 46.44 / Max: 46.53Min: 51.38 / Avg: 51.44 / Max: 51.49Min: 40.85 / Avg: 41.17 / Max: 41.38Min: 32.19 / Avg: 32.27 / Max: 32.32Min: 51.56 / Avg: 51.57 / Max: 51.58

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.2.0m4P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance612182430SE +/- 0.05, N = 3SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.16, N = 3SE +/- 2.50, N = 621.2723.4120.9416.4620.98
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.2.0m4P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance510152025Min: 21.18 / Avg: 21.27 / Max: 21.33Min: 23.3 / Avg: 23.41 / Max: 23.51Min: 20.81 / Avg: 20.94 / Max: 21.04Min: 16.15 / Avg: 16.46 / Max: 16.69Min: 8.49 / Avg: 20.98 / Max: 23.56

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1200P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance50100150200250SE +/- 3.87, N = 6SE +/- 0.51, N = 3SE +/- 1.25, N = 3SE +/- 0.00, N = 3SE +/- 1.89, N = 3223.10245.20201.03109.50244.73MIN: 1MIN: 1MIN: 1MIN: 3MIN: 1
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1200P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance4080120160200Min: 213.1 / Avg: 223.1 / Max: 236.7Min: 244.2 / Avg: 245.2 / Max: 245.9Min: 199.5 / Avg: 201.03 / Max: 203.5Min: 109.5 / Avg: 109.5 / Max: 109.5Min: 241 / Avg: 244.73 / Max: 247.1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1200 - Total Frame TimeP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1632486480Min: 1 / Avg: 4.67 / Max: 35Min: 1 / Avg: 4.08 / Max: 32Min: 1 / Avg: 4.89 / Max: 34Min: 3 / Avg: 9.08 / Max: 82Min: 1 / Avg: 4.14 / Max: 36

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1530456075SE +/- 0.14, N = 3SE +/- 0.23, N = 3SE +/- 0.37, N = 3SE +/- 0.18, N = 3SE +/- 0.26, N = 363.1765.0563.0958.5064.34
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1326395265Min: 62.99 / Avg: 63.17 / Max: 63.44Min: 64.62 / Avg: 65.05 / Max: 65.4Min: 62.58 / Avg: 63.09 / Max: 63.8Min: 58.13 / Avg: 58.5 / Max: 58.71Min: 64.04 / Avg: 64.34 / Max: 64.87

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance20406080100SE +/- 0.92, N = 3SE +/- 0.17, N = 3SE +/- 0.43, N = 3SE +/- 0.04, N = 3SE +/- 0.43, N = 368.2285.5765.7535.1184.96
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1632486480Min: 67 / Avg: 68.22 / Max: 70.03Min: 85.32 / Avg: 85.57 / Max: 85.89Min: 65.08 / Avg: 65.75 / Max: 66.56Min: 35.03 / Avg: 35.11 / Max: 35.18Min: 84.1 / Avg: 84.96 / Max: 85.41

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: FullscreenP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance1020304050SE +/- 0.07, N = 3SE +/- 0.05, N = 3SE +/- 0.08, N = 3SE +/- 0.10, N = 3SE +/- 0.03, N = 343.1743.7543.2431.8643.77
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: FullscreenP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance918273645Min: 43.06 / Avg: 43.17 / Max: 43.29Min: 43.67 / Avg: 43.75 / Max: 43.84Min: 43.1 / Avg: 43.24 / Max: 43.36Min: 31.69 / Avg: 31.86 / Max: 32.03Min: 43.72 / Avg: 43.77 / Max: 43.84

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: LowP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance70140210280350SE +/- 3.16, N = 3SE +/- 0.81, N = 3SE +/- 0.84, N = 3SE +/- 0.38, N = 3SE +/- 0.44, N = 3293.92299.44300.16113.48296.51MIN: 157 / MAX: 514MIN: 195 / MAX: 526MIN: 196 / MAX: 518MIN: 71 / MAX: 236MIN: 189 / MAX: 515
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: LowP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance50100150200250Min: 288.91 / Avg: 293.92 / Max: 299.77Min: 298.35 / Avg: 299.44 / Max: 301.03Min: 298.89 / Avg: 300.16 / Max: 301.74Min: 112.74 / Avg: 113.48 / Max: 113.99Min: 295.63 / Avg: 296.51 / Max: 296.95

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance20406080100SE +/- 1.28, N = 3SE +/- 0.23, N = 3SE +/- 0.13, N = 3SE +/- 0.11, N = 3SE +/- 0.09, N = 393.1098.9586.8660.6798.83MIN: 31 / MAX: 176MIN: 36 / MAX: 177MIN: 30 / MAX: 177MIN: 17 / MAX: 146MIN: 35 / MAX: 176
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PowersaveCPUFreq Performance20406080100Min: 91.75 / Avg: 93.1 / Max: 95.67Min: 98.68 / Avg: 98.95 / Max: 99.41Min: 86.66 / Avg: 86.86 / Max: 87.1Min: 60.49 / Avg: 60.67 / Max: 60.86Min: 98.66 / Avg: 98.83 / Max: 98.94