NVIDIA OpenGL Image Settings

Intel Core i7-5960X testing with a Gigabyte X99-UD4-CF and NVIDIA GeForce GTX 980 4096MB on Ubuntu 15.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1509184-HA-NVIDIAOPE37
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NVIDIA OpenGL Image SettingsOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-5960X @ 3.50GHz (16 Cores)Gigabyte X99-UD4-CFIntel Xeon E5 v3/Core16384MB240GB OCZ VERTEX3NVIDIA GeForce GTX 980 4096MB (1126/3505MHz)Intel C610/X99Intel ConnectionUbuntu 15.043.19.0-15-generic (x86_64)Xfce 4.12X Server 1.17.1NVIDIA 355.114.4.0GCC 4.9.2 + LLVM 3.8.0ext42560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionNVIDIA OpenGL Image Settings PerformanceSystem Logs- --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,c++,java,go,d,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: intel_pstate powersave

High Quality DefaultHigh PerformancePerformanceQualityResult OverviewPhoronix Test Suite100%101%103%104%105%Team Fortress 2Counter-Strike: Global OffensiveMatinee Fight Scene DemoMetro: Last Light ReduxXonoticElemental DemoMetro 2033 ReduxUnigine Valley2560 x 14402560 x 14402560 x 1440P.T.S.v.0.02560 x 1440 - Ultimate2560 x 1440P.T.S.v.0.02560 x 1440 - Fullscreen

NVIDIA OpenGL Image Settingscsgo: 2560 x 1440metro2033-redux: Phoronix Test Suite v6.0.0m1metroll-redux: Phoronix Test Suite v6.0.0m1tf2: 2560 x 1440ue4-elemental: 2560 x 1440ue4-matinee: 2560 x 1440unigine-valley: 2560 x 1440 - Fullscreenxonotic: 2560 x 1440 - UltimateHigh Quality DefaultHigh PerformancePerformanceQuality192.10118.56128.69115.0344.2328.1857.57214.20188.09118.69127.88117.6143.9528.5257.55213.24189.04118.59127.84117.8744.1528.6857.59213.82193.54118.91127.91121.0844.2328.6157.56212.79OpenBenchmarking.org

Counter-Strike: Global Offensive

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality4080120160200SE +/- 3.08, N = 6SE +/- 3.36, N = 3SE +/- 1.43, N = 3SE +/- 2.82, N = 4192.10188.09189.04193.54
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality4080120160200Min: 181.57 / Avg: 192.1 / Max: 200.48Min: 182.59 / Avg: 188.09 / Max: 194.18Min: 186.33 / Avg: 189.04 / Max: 191.16Min: 186.94 / Avg: 193.54 / Max: 200.65

Metro 2033 Redux

A Steam-based test of the Metro 2033 Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro 2033 ReduxPhoronix Test Suite v6.0.0m1High Quality DefaultHigh PerformancePerformanceQuality306090120150SE +/- 0.89, N = 3SE +/- 1.69, N = 3SE +/- 0.35, N = 3SE +/- 0.56, N = 3118.56118.69118.59118.91
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro 2033 ReduxPhoronix Test Suite v6.0.0m1High Quality DefaultHigh PerformancePerformanceQuality20406080100Min: 117.21 / Avg: 118.56 / Max: 120.23Min: 115.3 / Avg: 118.69 / Max: 120.39Min: 118.07 / Avg: 118.59 / Max: 119.25Min: 117.85 / Avg: 118.91 / Max: 119.73

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.0.0m1High Quality DefaultHigh PerformancePerformanceQuality306090120150SE +/- 0.16, N = 3SE +/- 0.26, N = 3SE +/- 0.68, N = 3SE +/- 0.31, N = 3128.69127.88127.84127.91
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxPhoronix Test Suite v6.0.0m1High Quality DefaultHigh PerformancePerformanceQuality20406080100Min: 128.37 / Avg: 128.69 / Max: 128.89Min: 127.41 / Avg: 127.88 / Max: 128.29Min: 126.57 / Avg: 127.84 / Max: 128.91Min: 127.36 / Avg: 127.91 / Max: 128.44

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality306090120150SE +/- 2.31, N = 6SE +/- 0.42, N = 3SE +/- 2.02, N = 4SE +/- 1.22, N = 3115.03117.61117.87121.08
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality20406080100Min: 106.21 / Avg: 115.03 / Max: 120.07Min: 116.98 / Avg: 117.61 / Max: 118.4Min: 113.8 / Avg: 117.87 / Max: 122.42Min: 118.73 / Avg: 121.08 / Max: 122.84

Elemental Demo

A demo of Unreal Engine 4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterElemental Demo 1.0Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality1020304050SE +/- 0.19, N = 3SE +/- 0.08, N = 3SE +/- 0.10, N = 3SE +/- 0.17, N = 344.2343.9544.1544.23MIN: 2.91 / MAX: 148.28MIN: 12.65 / MAX: 144.3MIN: 12.77 / MAX: 145.05MIN: 12.66 / MAX: 146.33
OpenBenchmarking.orgFrames Per Second, More Is BetterElemental Demo 1.0Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality918273645Min: 44.01 / Avg: 44.23 / Max: 44.6Min: 43.8 / Avg: 43.95 / Max: 44.08Min: 44.03 / Avg: 44.15 / Max: 44.35Min: 44.01 / Avg: 44.23 / Max: 44.57

OpenBenchmarking.orgMilliseconds, Fewer Is BetterElemental Demo 1.0Resolution: 2560 x 1440 - Total Frame TimeHigh Quality DefaultHigh PerformancePerformanceQuality1530456075Min: 7.07 / Avg: 26.18 / Max: 79.3Min: 6.93 / Avg: 26.2 / Max: 79.03Min: 6.97 / Avg: 26.21 / Max: 78.17Min: 7.12 / Avg: 26.32 / Max: 79

Matinee Fight Scene Demo

A demo of Unreal Engine 4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMatinee Fight Scene Demo 1.0Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality714212835SE +/- 0.20, N = 3SE +/- 0.11, N = 3SE +/- 0.02, N = 3SE +/- 0.08, N = 328.1828.5228.6828.61MIN: 5.84 / MAX: 64.7MIN: 7.21 / MAX: 65.36MIN: 7.53 / MAX: 66.6MIN: 7.41 / MAX: 67.67
OpenBenchmarking.orgFrames Per Second, More Is BetterMatinee Fight Scene Demo 1.0Resolution: 2560 x 1440High Quality DefaultHigh PerformancePerformanceQuality612182430Min: 27.78 / Avg: 28.18 / Max: 28.45Min: 28.33 / Avg: 28.52 / Max: 28.72Min: 28.64 / Avg: 28.68 / Max: 28.72Min: 28.5 / Avg: 28.61 / Max: 28.77

OpenBenchmarking.orgMilliseconds, Fewer Is BetterMatinee Fight Scene Demo 1.0Resolution: 2560 x 1440 - Total Frame TimeHigh Quality DefaultHigh PerformancePerformanceQuality306090120150Min: 15.91 / Avg: 40.56 / Max: 124.42Min: 15.3 / Avg: 40.24 / Max: 131.74Min: 15.14 / Avg: 39.97 / Max: 128.17Min: 14.97 / Avg: 40.21 / Max: 134.95

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: FullscreenHigh Quality DefaultHigh PerformancePerformanceQuality1326395265SE +/- 0.20, N = 3SE +/- 0.13, N = 3SE +/- 0.12, N = 3SE +/- 0.11, N = 357.5757.5557.5957.56
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: FullscreenHigh Quality DefaultHigh PerformancePerformanceQuality1122334455Min: 57.17 / Avg: 57.57 / Max: 57.82Min: 57.34 / Avg: 57.55 / Max: 57.78Min: 57.36 / Avg: 57.59 / Max: 57.75Min: 57.36 / Avg: 57.56 / Max: 57.69

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 2560 x 1440 - Effects Quality: UltimateHigh Quality DefaultHigh PerformancePerformanceQuality50100150200250SE +/- 0.66, N = 3SE +/- 0.98, N = 3SE +/- 0.45, N = 3SE +/- 1.07, N = 3214.20213.24213.82212.79MIN: 50 / MAX: 395MIN: 50 / MAX: 393MIN: 51 / MAX: 394MIN: 50 / MAX: 396
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 2560 x 1440 - Effects Quality: UltimateHigh Quality DefaultHigh PerformancePerformanceQuality4080120160200Min: 212.89 / Avg: 214.2 / Max: 214.88Min: 212.03 / Avg: 213.24 / Max: 215.18Min: 212.99 / Avg: 213.82 / Max: 214.53Min: 211.41 / Avg: 212.79 / Max: 214.89