processor clocks

overclocking

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1405106-PL-PROCESSOR32
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May 11 2014
 
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May 11 2014
 
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Estranged

OpenBenchmarking.orgFrames Per Second, More Is BetterEstrangedResolution: 1920 x 1080default clocksgenie clocks4080120160200SE +/- 0.50, N = 3SE +/- 0.28, N = 3183.60187.60
OpenBenchmarking.orgFrames Per Second, More Is BetterEstrangedResolution: 1920 x 1080default clocksgenie clocks306090120150Min: 182.85 / Avg: 183.6 / Max: 184.54Min: 187.23 / Avg: 187.6 / Max: 188.14

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 1920 x 1080default clocks20406080100SE +/- 0.26, N = 390.00

Half-Life 2 - Lost Coast

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080default clocks50100150200250SE +/- 0.43, N = 3207.29

Prey

This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPrey 1.4.119Resolution: 1920 x 1080default clocks50100150200250SE +/- 1.73, N = 3220.67

Unigine Sanctuary

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1920 x 1080default clocks60120180240300SE +/- 0.72, N = 3278.06

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: AS-Convoy Botmatch - Resolution: 1920 x 1200default clocks306090120150SE +/- 0.12, N = 3145.12

gluxMark

OpenBenchmarking.orgTotal Score, More Is BettergluxMark 2.2Resolution: 1920 x 1080 - Test: Complexdefault clocks13002600390052006500SE +/- 29.01, N = 36189.731. (CXX) g++ options: -lGL -lGLU -lX11 -lSDL -O3

Lightsmark

OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 1920 x 1080default clocks2004006008001000SE +/- 6.83, N = 31132.54

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 1920 x 1080default clocks306090120150SE +/- 0.89, N = 3130.62

Unigine Tropics

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1920 x 1080default clocks4080120160200SE +/- 0.44, N = 3192.50

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.2.013Resolution: 1920 x 1080default clocks306090120150SE +/- 0.21, N = 3141.10

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.2.013Resolution: 1920 x 1080 - Total Frame Timedefault clocks510152025Min: 1 / Avg: 7.05 / Max: 19

GpuTest

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 1920 x 1080default clocks10002000300040005000SE +/- 74.31, N = 44594

Portal

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080default clocks140280420560700SE +/- 0.51, N = 3631.13

Unigine Heaven

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080default clocks1632486480SE +/- 0.08, N = 371.42

Unigine Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080default clocks1530456075SE +/- 0.39, N = 369.53

Xonotic

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.7Resolution: 1920 x 1080 - Effects Quality: Ultimatedefault clocks306090120150SE +/- 0.12, N = 3156.24MIN: 30 / MAX: 446