test_games

Mega graphics!

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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
graphics
August 10 2011
 
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test_gamesOpenBenchmarking.orgPhoronix Test SuiteIntel Core 2 Quad Q8200 @ 2.33GHz (4 Cores)Gigabyte EP45T-UD3RIntel 4 + ICH10R4096MB500GB Hitachi HDP72505NVIDIA GeForce 9600 GT 1024MB (650/400MHz)LinuxMint 112.6.38-8-generic (x86_64)GNOME 2.32.1X Server 1.10.1NVIDIA 270.41.063.3.0 NVIDIA 270.41.06GCC 4.5.2ext2/ext31680x1050ProcessorMotherboardChipsetMemoryDiskGraphicsOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionTest_games PerformanceSystem Logs- Compiz and Firefox were running on this system. Intel SpeedStep was enabled.

test_gamesetqw-demo: 1680 x 1050lightsmark: 1680 x 1050nexuiz: 1680 x 1050 - Yes - Offnexuiz: 1680 x 1050 - No - Offopenarena: 1680 x 1050padman: 1680 x 1050tremulous: 1680 x 1050urbanterror: 1680 x 1050vdrift: 1680 x 1050warsow: 1680 x 1050graphics43.83176.3355.5459.97232.18226.07129.30116.0323.09115.33OpenBenchmarking.org

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 1680 x 1050graphics1020304050SE +/- 7.25, N = 643.83

Lightsmark

OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 1680 x 1050graphics4080120160200SE +/- 1.10, N = 3176.33

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1680 x 1050 - HDR: Yes - Sound: Offgraphics1224364860SE +/- 0.04, N = 355.54

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1680 x 1050 - HDR: No - Sound: Offgraphics1326395265SE +/- 0.05, N = 359.97

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1680 x 1050graphics50100150200250SE +/- 5.94, N = 6232.18

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1680 x 1050graphics50100150200250SE +/- 0.38, N = 3226.07

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.0Resolution: 1680 x 1050graphics306090120150SE +/- 0.15, N = 3129.30

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1680 x 1050graphics306090120150SE +/- 0.03, N = 3116.03

VDrift

OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1680 x 1050graphics612182430SE +/- 0.01, N = 323.09

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1680 x 1050graphics306090120150SE +/- 0.57, N = 3115.33