Enemy Territory Test 1
Running pts/et-1.1.0.
Enemy Territory Core i7 950
Processor: Intel Core i7 950 @ 3.06GHz (8 Cores), Motherboard: Intel DX58OG, Chipset: Intel 5520/5500/X58 + ICH10R, Memory: 6144MB, Disk: 250GB Seagate ST3250410AS, Graphics: NVIDIA GeForce GTX 260 896MB (576/999MHz)
OS: Ubuntu 10.10, Kernel: 2.6.35-28-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 260.19.06, OpenGL: 3.3.0 NVIDIA 260.19.06, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1680x1050
System Notes: Compiz was running on this system. Intel SpeedStep was enabled. Antialiasing: 16xQ. Anisotropic Filtering: 16x.
Enemy Territory
Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
Enemy Territory Core i7 950
Processor: Intel Core i7 950 @ 3.06GHz (8 Cores), Motherboard: Intel DX58OG, Chipset: Intel 5520/5500/X58 + ICH10R, Memory: 6144MB, Disk: 250GB Seagate ST3250410AS, Graphics: NVIDIA GeForce GTX 260 896MB (576/999MHz)
OS: Ubuntu 10.10, Kernel: 2.6.35-28-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 260.19.06, OpenGL: 3.3.0 NVIDIA 260.19.06, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1680x1050
System Notes: Compiz was running on this system. Intel SpeedStep was enabled. Antialiasing: 16xQ. Anisotropic Filtering: 16x.
Testing initiated at 29 June 2011 18:07 by user wolfdale.