day1 Running pts/bullet-1.0.0. firsttry: Processor: AMD Athlon 64 X2 5200+ @ 2.60GHz (2 Cores), Motherboard: American Megatrends P2.20, Chipset: NVIDIA MCP61, Memory: 3584MB, Disk: 500GB Seagate ST3500641AS, Graphics: NVIDIA GeForce 6150SE nForce 430 512MB (425/666MHz), Audio: Realtek ALC888 OS: Ubuntu 11.04, Kernel: 2.6.38-9-generic (x86_64), Desktop: GNOME 2.32.1, Display Server: X Server 1.10.1, Display Driver: NVIDIA 270.41.06, OpenGL: 2.1.2 NVIDIA 270.41.06, Compiler: GCC 4.5.2, File-System: ext3, Screen Resolution: 1920x1080 Bullet Physics Engine 2.75 Test: 3000 Fall Seconds < Lower Is Better firsttry . 60.48 |============================================================= Bullet Physics Engine 2.75 Test: 1000 Stack Seconds < Lower Is Better firsttry . 67.41 |============================================================= Bullet Physics Engine 2.75 Test: 136 Ragdolls Seconds < Lower Is Better firsttry . 28.00 |============================================================= Bullet Physics Engine 2.75 Test: 1000 Convex Seconds < Lower Is Better firsttry . 28.20 |============================================================= Bullet Physics Engine 2.75 Test: Prim Trimesh Seconds < Lower Is Better firsttry . 26.43 |============================================================= Bullet Physics Engine 2.75 Test: Convex Trimesh Seconds < Lower Is Better firsttry . 45.11 |============================================================= Bullet Physics Engine 2.75 Test: Raytests Seconds < Lower Is Better firsttry . 52.50 |=============================================================