phoro-bullet-fulltest01 Running pts/bullet-1.0.0. fulltest01: Processor: Intel Xeon X5560 @ 2.79GHz (4 Cores), Motherboard: HP 0AECh, Chipset: Intel 5520 I/O + ICH10R, Memory: 2048 MB + 2048 MB + 2048 MB + 2048 kB DDR3-1333MHz, Disk: 1000GB Seagate ST31000528AS, Graphics: NVIDIA Quadro 4000 (950/540MHz), Audio: Realtek ALC262, Monitor: SyncMaster OS: SUSE LINUX 11.4, Kernel: 2.6.37.1-1.2-desktop (x86_64), Desktop: KDE 4.6.00, Display Server: X Server 1.9.3, Display Driver: nouveau 0.0.16, OpenGL: 1.4 (2.1 Mesa 7.10), Compiler: GCC 4.5, File-System: ext3, Screen Resolution: 1680x1050 Bullet Physics Engine 2.75 Test: 3000 Fall Seconds < Lower Is Better fulltest01 . 15.44 |=========================================================== Bullet Physics Engine 2.75 Test: 1000 Stack Seconds < Lower Is Better fulltest01 . 18.08 |=========================================================== Bullet Physics Engine 2.75 Test: 136 Ragdolls Seconds < Lower Is Better fulltest01 . 7.76 |============================================================ Bullet Physics Engine 2.75 Test: 1000 Convex Seconds < Lower Is Better fulltest01 . 12.67 |=========================================================== Bullet Physics Engine 2.75 Test: Prim Trimesh Seconds < Lower Is Better fulltest01 . 11.15 |=========================================================== Bullet Physics Engine 2.75 Test: Convex Trimesh Seconds < Lower Is Better fulltest01 . 23.67 |===========================================================