AMD Ryzen 5 5600G + Ryzen 7 5700G Linux Gaming Benchmarks
AMD Ryzen 5 5600G and Ryzen 7 5700G Linux benchmarking for a future article on Phoronix.
Ryzen 7 5700G
Processor: AMD Ryzen 7 5700G @ 3.80GHz (8 Cores / 16 Threads), Motherboard: ASUS TUF GAMING B550M-PLUS (WI-FI) (2423 BIOS), Chipset: AMD Renoir Root Complex, Memory: 16GB, Disk: 1000GB Samsung SSD 980 PRO 1TB + 2000GB, Graphics: ASUS AMD Cezanne (2000/1800MHz), Audio: AMD Device 1637, Monitor: LG Ultra HD, Network: Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200
OS: Ubuntu 21.10, Kernel: 5.14.0-051400rc7daily20210826-generic (x86_64) 20210825, Desktop: GNOME Shell 40.2, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 21.3.0-devel (git-9ca7412 2021-08-26 impish-oibaf-ppa) (LLVM 12.0.1), Vulkan: 1.2.185, File-System: ext4, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madvise
Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa50000c
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Ryzen 5 5600G
Changed Processor to AMD Ryzen 5 5600G @ 3.90GHz (6 Cores / 12 Threads).
Changed Graphics to ASUS AMD Cezanne (1900/1800MHz).
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Batman: Arkham Knight
This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
BioShock Infinite
A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.
Deus Ex: Mankind Divided
This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
DiRT Rally 2.0
This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
Dota 2
This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
F1 2020
This is a benchmark of F1 2020 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Left 4 Dead 2
This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Portal 2
This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Rise of the Tomb Raider
Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.
Shadow of the Tomb Raider
Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.
Strange Brigade
This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
The Talos Principle
This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Total War: Three Kingdoms
Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.
Dawn of War III
Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
DDraceNetwork
This is a test of DDraceNetwork, an open-source cooperative platformer. OpenGL 3.3 is used for rendering, with fallbacks for older OpenGL versions. Learn more via the OpenBenchmarking.org test page.
Tesseract
Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.
Unvanquished
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game. Learn more via the OpenBenchmarking.org test page.
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
yquake2
This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
Ryzen 7 5700G
Processor: AMD Ryzen 7 5700G @ 3.80GHz (8 Cores / 16 Threads), Motherboard: ASUS TUF GAMING B550M-PLUS (WI-FI) (2423 BIOS), Chipset: AMD Renoir Root Complex, Memory: 16GB, Disk: 1000GB Samsung SSD 980 PRO 1TB + 2000GB, Graphics: ASUS AMD Cezanne (2000/1800MHz), Audio: AMD Device 1637, Monitor: LG Ultra HD, Network: Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200
OS: Ubuntu 21.10, Kernel: 5.14.0-051400rc7daily20210826-generic (x86_64) 20210825, Desktop: GNOME Shell 40.2, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 21.3.0-devel (git-9ca7412 2021-08-26 impish-oibaf-ppa) (LLVM 12.0.1), Vulkan: 1.2.185, File-System: ext4, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madvise
Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa50000c
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 26 August 2021 09:10 by user phoronix.
Ryzen 5 5600G
Processor: AMD Ryzen 5 5600G @ 3.90GHz (6 Cores / 12 Threads), Motherboard: ASUS TUF GAMING B550M-PLUS (WI-FI) (2423 BIOS), Chipset: AMD Renoir Root Complex, Memory: 16GB, Disk: 1000GB Samsung SSD 980 PRO 1TB + 2000GB, Graphics: ASUS AMD Cezanne (1900/1800MHz), Audio: AMD Device 1637, Monitor: LG Ultra HD, Network: Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200
OS: Ubuntu 21.10, Kernel: 5.14.0-051400rc7daily20210826-generic (x86_64) 20210825, Desktop: GNOME Shell 40.2, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 21.3.0-devel (git-9ca7412 2021-08-26 impish-oibaf-ppa) (LLVM 12.0.1), Vulkan: 1.2.185, File-System: ext4, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa50000c
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 27 August 2021 07:04 by user phoronix.